Dungeon Crawl Stone Soup version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 7989204510471435289 9 BlasphemerAmon the Grave Robber (level 1, -3/14 HPs) Began as a Demigod Necromancer on May 23, 2023. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (51 turns). BlasphemerAmon the Grave Robber (Demigod Necromancer) Turns: 51, Time: 00:00:16 Health: -3/14 AC: 2 Str: 9 XL: 1 Next: 86% Magic: 0/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 1.9 Spellcasting + Level 3.7 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 13% 3 Animate Dead Necr 14% N/A 38% 4 Agony Necr 14% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, BlasphemerAmon the Demigod Necromancer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Found a staircase leading out of the dungeon. The merfolk shouts! The felid hisses angrily. The spriggan shouts! c - a scroll labelled CAETAI LE GUSH Found an escape hatch in the floor. The elf shouts! You open the door. There is an open door here. A hobgoblin and a gnoll come into view. There are monsters nearby! There are monsters nearby! Casting: Necrotise (safe; 4% risk of failure) Aiming: Necrotise (safe; 4% risk of failure) Aim: a gnoll, wielding a +0 club (chance to affect: 76%) The gnoll writhes in agony. You now have 4/5 mp. Casting: Necrotise (safe; 4% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Necrotise (safe; 4% risk of failure) Aiming: Necrotise (safe; 4% risk of failure) Aim: a gnoll, wielding a +0 club (lightly wounded, chance to affect: 76%) The gnoll writhes in agony. You now have 3/5 mp. Casting: Necrotise (safe; 4% risk of failure) Aiming: Necrotise (safe; 4% risk of failure) Aim: a gnoll, wielding a +0 club (heavily wounded, chance to affect: 76%) The gnoll writhes in agony. The gnoll hits you with a +0 club. You take 1 damage, and have 13/14 hp. You now have 2/5 mp. Casting: Necrotise (safe; 4% risk of failure) Aiming: Necrotise (safe; 4% risk of failure) Aim: a gnoll, wielding a +0 club (almost dead, chance to affect: 76%) The gnoll writhes in agony. The gnoll closely misses you. You now have 1/5 mp. Casting: Necrotise (safe; 4% risk of failure) Aiming: Necrotise (safe; 4% risk of failure) Aim: a gnoll, wielding a +0 club (almost dead, chance to affect: 76%) The gnoll writhes in agony. You kill the gnoll! The dead are walking! Your Dodging skill increases to level 2! Your Stealth skill increases to level 2! You now have 0/5 mp. You see here a +0 club. Health restored: 14 The hobgoblin shouts! A giant cockroach comes into view. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You take 3 damage, and have 11/14 hp. MASSIVE DAMAGE!! You barely miss the hobgoblin. The hobgoblin hits you. Your gnoll skeleton closely misses the hobgoblin. You take 1 damage, and have 10/14 hp. You closely miss the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 9/14 hp. You barely miss the hobgoblin. Your gnoll skeleton hits the hobgoblin. The giant cockroach completely misses your gnoll skeleton. The hobgoblin hits your gnoll skeleton. You closely miss the hobgoblin. The giant cockroach bites your gnoll skeleton. Your gnoll skeleton hits the giant cockroach. The hobgoblin misses you. You completely miss the hobgoblin. The giant cockroach bites your gnoll skeleton. Your gnoll skeleton closely misses the giant cockroach. The hobgoblin misses you. You hit the hobgoblin but do no damage. The giant cockroach bites your gnoll skeleton. The hobgoblin closely misses you. Your gnoll skeleton hits the giant cockroach. The giant cockroach bites your gnoll skeleton. You closely miss the hobgoblin. The giant cockroach bites your gnoll skeleton. Your gnoll skeleton is destroyed! The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You take 5 damage, and have 5/14 hp. MASSIVE DAMAGE!! You hit the hobgoblin but do no damage. The giant cockroach barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/14 hp. MASSIVE DAMAGE!! The giant cockroach closely misses you. The hobgoblin attacks as you move away! The hobgoblin misses you. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * You see here a +0 club. You take 1 damage, and have 1/14 hp. Casting: Necrotise (safe; 4% risk of failure) Aiming: Necrotise (safe; 4% risk of failure) Aim: a giant cockroach (heavily wounded, chance to affect: 84%) The giant cockroach barely resists. The giant cockroach bites you but does no damage. The hobgoblin hits you. You die... #####.### #Z#...#Z# ... ###.##### .... #Z#.#^# #... ###.### ..# #[..#####..# . +.>.'......#.. #...##........ #####.@......# #e#.gB......# ###.........# ..[...........# ............... #.............# #.............. #.#..###...#### ..... ..## You could see a giant cockroach and a hobgoblin. Vanquished Creatures A gnoll (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlasphemerAmon the Demigod Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D:1 | Noticed a human 2 | D:1 | Noticed a merfolk 6 | D:1 | Noticed a felid 9 | D:1 | Noticed a spriggan 15 | D:1 | Noticed a dwarf 22 | D:1 | Noticed an elf 36 | D:1 | Reached skill level 2 in Dodging 36 | D:1 | Reached skill level 2 in Stealth 47 | D:1 | HP: 5/14 [hobgoblin (5)] 48 | D:1 | HP: 1/14 [hobgoblin (4)] 51 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_rooms Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 1.9 Necromancy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Necrotise || 6 Armour: Robe || 1 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 27 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 27 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------