Dungeon Crawl Stone Soup version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 9328882199852818723 9 BlasphemerAmon the Magician (level 2, 0/15 HPs) Began as a Deep Elf Air Elementalist on May 23, 2023. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (237 turns). BlasphemerAmon the Magician (DEAE) Turns: 237, Time: 00:00:28 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 3% Magic: 1/8 EV: 12 Int: 19 God: Gold: 17 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of conjuration (You found it on level 1 of the Dungeon) Scrolls d - a scroll of acquirement {unknown} e - a scroll of torment {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of magic g - a potion of cancellation {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.2 Spellcasting + Level 1.3 Conjurations + Level 3.1 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 2-3/arc 9% 2 Swiftness Air 14% N/A 12% 3 Airstrike Air 7% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History g - a fuming red potion A jackal comes into view. A goblin and a jackal come into view. The jackal barks! You hear a bark! The jackal moves out of view. A jackal comes into view. The jackal moves out of view. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Aim: a goblin, wielding a +0 club (60% to hit) The zap hits the goblin. You now have 5/6 mp. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Aim: a goblin, wielding a +0 club (heavily wounded, 60% to hit) The zap hits the goblin. You kill the goblin! You now have 4/6 mp. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal comes into view. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Aim: a jackal (60% to hit) The zap misses the jackal. The jackal barks! You now have 3/6 mp. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Aim: a jackal (60% to hit) The zap hits the jackal. x2; The jackal barely misses you. The jackal misses you. You now have 2/6 mp. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Aim: a jackal (severely wounded, 60% to hit) The zap hits the jackal. You kill the jackal! The zap hits the jackal. The jackal closely misses you. The jackal misses you. The jackal bites you. You have reached level 2! You regained 4 hp, and now have 14/15 hp. You now have 1/8 mp. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Aim: a jackal (60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 12/15 hp. You now have 0/8 mp. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal bites you but does no damage. Things that are here: a +0 club; a goblin corpse A goblin comes into view. It is wielding a +0 club. The jackal attacks as you move away! The jackal barely misses you. A ball python comes into view. The jackal bites you. You take 1 damage, and have 12/15 hp. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. The goblin hits you but does no damage. Your magical contamination has completely faded away. You take 1 damage, and have 11/15 hp. Casting: Shock (safe; 6% risk of failure) Aiming: Shock (safe; 6% risk of failure) Aim: a jackal (60% to hit) The zap misses the jackal. x3; The jackal bites you. The goblin closely misses you. You take 1 damage, and have 10/15 hp. You now have 0/8 mp. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? You barely miss the jackal. The jackal barely misses you. The jackal misses you. The jackal barely misses you. The goblin barely misses you. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you. x2 The jackal barely misses you. The jackal bites you. The goblin barely misses you. You take 6 damage, and have 5/15 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The goblin closely misses you. You take 2 damage, and have 3/15 hp. You hit the jackal but do no damage. The jackal misses you. x2 The jackal completely misses you. The goblin hits you with a +0 club. You die... ........#...........!... #######................. ###.##..##.####..h #.##..##.# ####.#...##)# #........##.# #......####.# #......####h### #......#..h@h.# #......#...g..# #......#......... #...)..#......##.# #......#....... .. #......#....S.#. . ...[...#.....#..# .#######....(.#.. You could see 3 jackals, a goblin and a ball python (asleep). Vanquished Creatures An endoplasm (D:1) 4 goblins (D:1) A jackal (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlasphemerAmon the Deep Elf Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 226 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/8 235 | D:1 | HP: 6/15 [jackal (3)] 237 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms, hellmonk_ecumenical_altar_blasted Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Shock || 13 Armour: Robe || 2 Dodge: Dodged || 25 Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms, hellmonk_ecumenical_altar_blasted Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 237 | 237 | 0 | 0 | 199 | 1 | 237.0 | Dungeon | 237 | 237 | 0 | 0 | 199 | 1 | 237.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 237 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------