Dungeon Crawl Stone Soup version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 8675320415225171107 232 BlasphemerAmon the Grave Robber (level 5, -2/29 HPs) Began as a Deep Elf Necromancer on May 23, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (5 damage) ... on level 4 of the Dungeon. The game lasted 00:06:47 (2619 turns). BlasphemerAmon the Grave Robber (DENe) Turns: 2619, Time: 00:06:48 Health: -2/29 AC: 2 Str: 5 XL: 5 Next: 73% Magic: 1/13 EV: 13 Int: 22 God: Gold: 120 SH: 0 Dex: 15 Spells: 5/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 120 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of fire {rF+, rC-} (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of identify {unknown} g - 2 scrolls of fog {unknown} h - a scroll of amnesia {unknown} i - a scroll of silence {unknown} j - a scroll of vulnerability {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of noise {unknown} n - a scroll of blinking {unknown} Potions b - a potion of magic e - 2 potions of flight {unknown} f - 3 potions of ambrosia {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting + Level 1.3 Armour + Level 3.9 Dodging + Level 4.1 Stealth + Level 4.5 Spellcasting + Level 5.7 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 d - Animate Dead Necr 30% N/A 10% 4 x - Vampiric Draining Necr 30% 2d8 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 11% 1 Beastly Appendage Tmut 8% N/A 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Agony Necr 30% N/A 28% 5 Sticky Flame Conj/Fire 4% 2d3 71% 4 Irradiate Conj/Tmut 2% 3d12 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Message History Health restored: 29; MP restored: 13 Found an escape hatch in the floor. An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! An orc and an orc priest come into view. The orc priest is wielding a +0 mace of protection. The orc shouts! An adder comes into view. The orc shouts! You hear a shout! The adder hisses angrily. An orc comes into view. It is wielding a +0 short sword. Casting: Vampiric Draining (dangerous; 3% risk of failure) Aiming: Necrotise (safe; 1% risk of failure) Aim: an adder (chance to affect: 88%) The adder writhes in agony! You now have 12/13 mp. Casting: Necrotise (safe; 1% risk of failure) Aiming: Necrotise (safe; 1% risk of failure) Aim: an adder (severely wounded, chance to affect: 88%) The adder writhes in agony! You kill the adder! The dead are slithering! You now have 11/13 mp. Casting: Necrotise (safe; 1% risk of failure) Aiming: Necrotise (safe; 1% risk of failure) Aim: an orc, wielding a +0 hand axe (chance to affect: 93%) The orc writhes in agony. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc hits you with a +0 hand axe. You take 14 damage, and have 15/29 hp. MASSIVE DAMAGE!! You now have 10/13 mp. Casting: Necrotise (safe; 1% risk of failure) Aiming: Necrotise (safe; 1% risk of failure) Aim: an orc, wielding a +0 hand axe (severely wounded, chance to affect: 93%) The orc writhes in agony! You kill the orc! The dead are walking! Your adder skeleton barely misses the orc priest. You now have 9/13 mp. The orc priest attacks as you move away! The orc priest hits you with a +0 mace of protection. Your adder skeleton bites the orc priest but does no damage. You take 6 damage, and have 9/29 hp. MASSIVE DAMAGE!! The orc attacks as you move away! The orc hits you but does no damage. Your orc skeleton hits the orc but does no damage. Your orc skeleton hits the orc but does no damage. Your adder skeleton bites the orc priest but does no damage. Your orc skeleton completely misses the orc. Casting: Necrotise (safe; 1% risk of failure) Aiming: Vampiric Draining (dangerous; 3% risk of failure) Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (ally target) You draw life force from the orc! You kill the orc! You feel life coursing into your body. Your adder skeleton bites the orc priest but does no damage. Your orc skeleton completely misses the orc priest. You regained 4 hp, and now have 14/29 hp. You now have 7/13 mp. Casting: Vampiric Draining (dangerous; 3% risk of failure) Aiming: Vampiric Draining (dangerous; 3% risk of failure) Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour You draw life force from the orc! You kill the orc! You feel life coursing into your body. Your orc skeleton closely misses the orc priest. The orc priest invokes the aid of Beogh against you. You struggle to resist. You regained 4 hp, and now have 18/29 hp. You now have 4/13 mp. Your adder skeleton barely misses the orc priest. Your orc skeleton hits the orc priest. Your adder skeleton bites the orc priest but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You take 8 damage, and have 10/29 hp. MASSIVE DAMAGE!! Your orc skeleton barely misses the orc priest. The orc priest calls down the wrath of Beogh upon you. You struggle to resist. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 1/29 hp. MASSIVE DAMAGE!! Casting: Vampiric Draining (dangerous; 3% risk of failure) Aiming: Necrotise (safe; 1% risk of failure) Aim: an orc priest, wielding a +0 mace of protection (ally target, chance to affect: 83%) The orc priest barely resists. You now have 4/13 mp. Casting: Necrotise (safe; 1% risk of failure) Aiming: Vampiric Draining (dangerous; 3% risk of failure) Aim: an orc priest, wielding a +0 mace of protection (ally target) You draw life force from the orc priest. You feel life coursing into your body. The orc priest barely misses you. You now have 2/13 mp. Casting: Vampiric Draining (dangerous; 3% risk of failure) You don't have enough magic to cast this spell. Casting: Vampiric Draining (dangerous; 3% risk of failure) Aiming: Necrotise (safe; 1% risk of failure) Aim: an orc priest, wielding a +0 mace of protection (lightly wounded, ally target, chance to affect: 83%) The orc priest writhes in agony. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #)# . #.# .# #.# . #.# .. #.# #Z# #Z# #... #o# #..#########@# #..##..<...#.# #..##.#.##.#.# #..##.#.##.#.# #..##.#.##.#.# #..##.#.##.#.# #..##.#.##.#.# #.....#....#.# ##.#########.# You could see an orc priest (ally target), a friendly adder skeleton and a friendly orc skeleton. Vanquished Creatures An orc priest (D:3) 2 iguanas (D:3) Natasha (twice) (D:3) 4 adders (D:2 D:3 D:4) A worm (D:2) 7 orcs (D:3 D:4) 6 ball pythons (D:1 D:2 D:3) 4 bats (D:1 D:3) 6 endoplasms (D:1 D:2 D:3) 3 giant cockroaches (D:1 D:2) 4 goblins (D:1 D:2 D:3) 4 hobgoblins (D:1 D:3) 3 jackals (D:1) 4 kobolds (D:1) A frilled lizard (D:2) 5 rats (D:1 D:2 D:3) 57 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Vanquished Creatures (others) A bat (D:3) A ball python zombie (D:3) 2 orc zombies (D:3) 4 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlasphemerAmon the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 194 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/8 348 | D:1 | Reached skill level 5 in Necromancy 752 | D:1 | Reached skill level 3 in Stealth 938 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/9 1024 | D:2 | Reached skill level 3 in Dodging 1306 | D:2 | Learned a level 3 spell: Vampiric Draining 1313 | D:2 | Reached skill level 1 in Fighting 1845 | D:3 | Reached XP level 4. HP: 14/25 MP: 3/11 1849 | D:3 | Got the Guide on the Salvo and the Shift 1857 | D:3 | Learned a level 4 spell: Animate Dead 1950 | D:3 | Found a white marble altar of Elyvilon. 2061 | D:3 | HP: 12/25 [orc priest/divine providence (10)] 2088 | D:3 | Reached skill level 4 in Spellcasting 2189 | D:3 | HP: 6/25 [iguana (14)] 2192 | D:3 | Reached XP level 5. HP: 12/29 MP: 5/13 2277 | D:3 | Reached skill level 1 in Armour 2377 | D:3 | Noticed Natasha 2381 | D:3 | Killed Natasha 2455 | D:3 | Noticed Natasha 2458 | D:3 | HP: 12/29 [Natasha/magic dart (10)] 2463 | D:3 | Killed Natasha 2464 | D:3 | Reached skill level 4 in Stealth 2599 | D:4 | HP: 9/29 [orc priest/+0 mace of protection (6)] 2607 | D:4 | HP: 10/29 [orc priest/divine providence (8)] 2613 | D:4 | HP: 1/29 [orc priest/divine providence (11)] 2619 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring D:2: layout_rooms D:3: layout_loops_ring, elyvilon_altar_4, amcnicky_mini_corridor_feature, uniq_natasha D:4: layout_basic, nicolae_overflow_crystal_walls, mainiacjoe_overflow_catwalk, dreamdust_mushroom_princess Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Necromancy | 5 | 5.7 Stealth | 3 4 | 4.1 Dodging | 3 | 3.9 Fighting | 1 | 1.0 Spellcasting | 4 | 4.5 Armour | 1 | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Necrotise | 61 | 40 || 101 Vampiric Draining | 3 | 7 || 10 Animate Dead | | 2 || 2 Use: Potion | | 1 || 1 Armour: Robe | 1 | 5 || 6 Dodge: Dodged | 15 | 21 || 36 Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring D:2: layout_rooms D:3: layout_loops_ring, elyvilon_altar_4, amcnicky_mini_corridor_feature, uniq_natasha D:4: layout_basic, nicolae_overflow_crystal_walls, mainiacjoe_overflow_catwalk, dreamdust_mushroom_princess Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2621 | 2600 | 21 | 377 | 1784 | 4 | 655.2 | Dungeon | 2621 | 2600 | 21 | 377 | 1784 | 4 | 655.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 969 daAuts D:1: 871 daAuts D:3: 650 daAuts D:4: 129 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 83.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 83.0 +-------+-------+-------+-------+-------+----------------------