Dungeon Crawl Stone Soup version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 35812481177879679 67 BlasphemerAmon the Digger (level 4, -1/32 HPs) Began as a Gnoll Earth Elementalist on May 23, 2023. Slain by an orc ... wielding a +0 short sword of electrocution (13 damage) ... on level 3 of the Dungeon on May 24, 2023. The game lasted 00:04:30 (1418 turns). BlasphemerAmon the Digger (GnEE) Turns: 1418, Time: 00:04:31 Health: -1/32 AC: 5 Str: 7 XL: 4 Next: 18% Magic: 1/11 EV: 13 Int: 17 God: Gold: 112 SH: 0 Dex: 12 Spells: 9/13 levels left rFire . . . o - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . g - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons j - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) o - a +0 short sword (weapon) (You found it on level 3 of the Dungeon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (You found it on level 1 of the Dungeon) g - a +1 pair of gloves (worn) (You found it on level 1 of the Dungeon) k - a +0 helmet (worn) (You found it on level 1 of the Dungeon) Jewellery f - a ring of poison resistance {rP+} (You found it on level 2 of the Dungeon) n - a +4 ring of protection (You found it on level 3 of the Dungeon) Scrolls e - 2 scrolls of teleportation {!r!d, @r3} l - 2 scrolls of vulnerability {!r!r} m - a scroll of enchant armour {unknown} p - a scroll of fog {unknown} Potions b - 3 potions of magic d - a potion of heal wounds {unknown} h - 2 potions of curing {unknown} i - 2 potions of berserk rage {unknown} Skills: + Level 1.1 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 1.1 Staves + Level 1.1 Ranged Weapons + Level 1.1 Throwing + Level 1.1 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.1 Shields + Level 1.1 Unarmed Combat + Level 5.0 Spellcasting + Level 0.8 Conjurations + Level 0.8 Hexes + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 2.2 Transmutations + Level 0.8 Fire Magic + Level 0.8 Ice Magic + Level 0.8 Air Magic + Level 5.4 Earth Magic + Level 0.8 Poison Magic + Level 1.2 Invocations + Level 1.1 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 44% 2d11 1% 1 c - Stone Arrow Conj/Erth 30% 3d8 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 14% N/A 4% 2 Petrify Tmut/Erth 17% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Okawaru Qazlal Ru Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You now have 5/9 mp. Things that are here: a +0 dagger; a quokka corpse p - a scroll labelled SAWAUB ENELECA Health restored: 26; MP restored: 9 h - 2 murky emerald potions (gained 1) An adder comes into view. An adder is nearby! An adder is nearby! Casting: Sandblast (safe; 1% risk of failure) Aiming: Sandblast (safe; 1% risk of failure) Aim: an adder (wandering, hasn't noticed you, 72% to hit) The blast of sand hits the adder! You kill the adder! You have reached level 4! You feel clever. Health restored: 32 A frilled lizard comes into view. MP restored: 11 A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard hisses angrily. You hear a shout! No target in view! No target in view! Casting: Sandblast (safe; 1% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 short sword. The orc shouts! You hear a shout! Casting: Sandblast (safe; 1% risk of failure) The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? Aiming: Stone Arrow (quite dangerous; 12% risk of failure) Aim: a frilled lizard (48% to hit) The stone arrow hits the frilled lizard! You kill the frilled lizard! You now have 8/11 mp. Casting: Stone Arrow (quite dangerous; 12% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (quite dangerous; 12% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 short sword of electrocution. Casting: Stone Arrow (quite dangerous; 12% risk of failure) Aiming: Sandblast (safe; 1% risk of failure) Aim: an orc, wielding a +0 short sword (83% to hit) The blast of sand misses the orc. You now have 7/11 mp. Casting: Sandblast (safe; 1% risk of failure) Aiming: Sandblast (safe; 1% risk of failure) Aim: an orc, wielding a +0 short sword (83% to hit) The blast of sand hits the orc! You kill the orc! You now have 6/11 mp. Casting: Sandblast (safe; 1% risk of failure) The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? Aiming: Stone Arrow (quite dangerous; 12% risk of failure) Aim: an orc, wielding a +0 short sword of electrocution and wearing a +0 chain mail (77% to hit) The stone arrow misses the orc. You now have 3/11 mp. Casting: Stone Arrow (quite dangerous; 12% risk of failure) Aiming: Sandblast (safe; 1% risk of failure) Aim: an orc, wielding a +0 short sword of electrocution and wearing a +0 chain mail (87% to hit) The blast of sand hits the orc but does no damage. You now have 2/11 mp. Casting: Sandblast (safe; 1% risk of failure) Aiming: Sandblast (safe; 1% risk of failure) Aim: an orc, wielding a +0 short sword of electrocution and wearing a +0 chain mail (87% to hit) The blast of sand hits the orc but does no damage. The orc hits you with a +0 short sword of electrocution. You are electrocuted! You take 16 damage, and have 16/32 hp. MASSIVE DAMAGE!! Unknown command. The orc attacks as you move away! The orc hits you with a +0 short sword of electrocution. You take 1 damage, and have 15/32 hp. Casting: Sandblast (safe; 1% risk of failure) Aiming: Sandblast (safe; 1% risk of failure) Aim: an orc, wielding a +0 short sword of electrocution and wearing a +0 chain mail (87% to hit) The blast of sand hits the orc but does no damage. The orc misses you. You now have 1/11 mp. Casting: Sandblast (safe; 1% risk of failure) Aiming: Sandblast (safe; 1% risk of failure) Aim: an orc, wielding a +0 short sword of electrocution and wearing a +0 chain mail (87% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc closely misses you. You now have 0/11 mp. The orc attacks as you move away! The orc misses you. An orc comes into view. It is wielding a +3 mace. The orc hits you with a +0 short sword of electrocution. You take 1 damage, and have 16/32 hp. The orc hits you with a +0 short sword of electrocution. You take 1 damage, and have 15/32 hp. You hit the orc but do no damage. The orc closely misses you. You hit the orc but do no damage. You bite the orc, but do no damage. The orc hits you with a +0 short sword of electrocution. Your magical contamination has completely faded away. You take 4 damage, and have 11/32 hp. You hit the orc but do no damage. The orc closely misses you. You hit the orc. The orc hits you but does no damage. You are electrocuted! You die... #..............#.####...... #..............#.#...#..... #..............#.#.#<#...#. ###.#..........#.#.###.#..# #.#..........#.#...#.##.. #.#..........#.#.#.#.# #. ∆ ..#............#.#.#.# # ...##....###########.#†# ....)....o@# ........#.# ########.#.# ..........# ...#.# ########### .....#.# #####..#.# #)(?#..#.# #?[?#..#.# #)$?#..#.# #.. You could see an orc. Vanquished Creatures An adder (D:3) A worm (D:2) 3 dart slugs (D:3) An orc (D:3) 4 ball pythons (D:1 D:2) 2 endoplasms (D:1 D:3) 4 giant cockroaches (D:2 D:3) 6 goblins (D:1 D:2 D:3) 5 hobgoblins (D:1 D:2) 2 quokkas (D:2 D:3) 6 bats (D:1 D:2 D:3) 3 frilled lizards (D:2 D:3) 2 kobolds (D:2) 7 rats (D:1 D:2 D:3) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlasphemerAmon the Gnoll Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 201 | D:1 | Reached skill level 2 in Transmutations 205 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/7 668 | D:2 | Reached skill level 5 in Spellcasting 668 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/9 737 | D:2 | Learned a level 3 spell: Stone Arrow 905 | D:2 | Reached skill level 1 in Invocations 1168 | D:3 | Found an iron altar of Okawaru. 1168 | D:3 | Found a hazy altar of Hepliaklqana. 1168 | D:3 | Found a sacrificial altar of Ru. 1169 | D:3 | Found a stormy altar of Qazlal. 1261 | D:3 | Reached skill level 1 in Fighting 1261 | D:3 | Reached skill level 1 in Short Blades 1261 | D:3 | Reached skill level 1 in Long Blades 1261 | D:3 | Reached skill level 1 in Axes 1261 | D:3 | Reached skill level 1 in Maces & Flails 1261 | D:3 | Reached skill level 1 in Polearms 1261 | D:3 | Reached skill level 1 in Staves 1261 | D:3 | Reached skill level 1 in Ranged Weapons 1261 | D:3 | Reached skill level 1 in Throwing 1261 | D:3 | Reached skill level 1 in Armour 1261 | D:3 | Reached skill level 1 in Shields 1261 | D:3 | Reached skill level 1 in Unarmed Combat 1261 | D:3 | Reached skill level 1 in Evocations 1372 | D:3 | Reached XP level 4. HP: 32/32 MP: 9/11 1407 | D:3 | HP: 16/32 [orc/+0 short sword of electrocution (14)] 1413 | D:3 | HP: 16/32 [orc/+0 short sword of electrocution (1)] 1418 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms D:2: layout_basic D:3: layout_basic, cheibriados_altar_1, kennysheep_vampire_church, grunt_temple_overflow_open, due_unseen_surprise Skill XL: | 1 2 3 | ---------------+----------+----- Transmutations | 2 | 2.2 Spellcasting | 5 | 5.0 Invocations | 1 | 1.2 Fighting | 1 | 1.1 Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Staves | 1 | 1.1 Ranged Weapons | 1 | 1.1 Throwing | 1 | 1.1 Armour | 1 | 1.1 Shields | 1 | 1.1 Unarmed Combat | 1 | 1.1 Evocations | 1 | 1.1 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 0.8 Hexes | | 0.8 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Fire Magic | | 0.8 Ice Magic | | 0.8 Air Magic | | 0.8 Earth Magic | | 5.4 Poison Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 72 | || 72 Unarmed | 4 | || 4 Bite | 8 | 1 || 9 Short sword | 10 | 4 || 14 Punch | 1 | || 1 Cast: Sandblast | 35 | 5 || 40 Stone Arrow | 1 | 2 || 3 Use: Scroll | 6 | || 6 Stab: Sleeping | 2 | || 2 Armour: Robe | 38 | 1 || 39 Dodge: Dodged | 106 | 5 || 111 Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms D:2: layout_basic D:3: layout_basic, cheibriados_altar_1, kennysheep_vampire_church, grunt_temple_overflow_open, due_unseen_surprise Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1434 | 1392 | 42 | 0 | 950 | 3 | 478.0 | Dungeon | 1434 | 1392 | 42 | 0 | 950 | 3 | 478.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 681 daAuts D:1: 498 daAuts D:3: 254 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.3 +-------+-------+-------+-------+-------+----------------------