Dungeon Crawl Stone Soup version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 13950360439353025475 60 BlasphemerAmon the Grave Robber (level 3, -10/19 HPs) Began as a Vampire Necromancer on May 24, 2023. Mangled by a gnoll ... wielding a +4 whip of electrocution (16 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (1932 turns). BlasphemerAmon the Grave Robber (VpNe) Turns: 1932, Time: 00:03:16 Health: -10/19 AC: 3 Str: 5 (7) XL: 3 Next: 82% Magic: 1/6 EV: 12 Int: 17 (19) God: Gold: 131 SH: 0 Dex: 12 (14) Spells: 2/6 levels left rFire . . . - Unarmed rCold + + . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 131 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) e - a +0 pair of boots (You found it on level 1 of the Dungeon) Scrolls g - a scroll of fear {unknown} h - 2 scrolls of magic mapping {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} f - 2 potions of cancellation {unknown} j - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 2.7 Dodging + Level 4.0 Stealth + Level 1.4 Unarmed Combat + Level 2.4 Spellcasting + Level 4.7 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 72% 1d7 2% 1 x - Vampiric Draining Necr 18% 2d7 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 18% N/A 26% 4 Agony Necr 18% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You now have 3/6 mp. Casting: Necrotise (safe; 2% risk of failure) Aiming: Necrotise (safe; 2% risk of failure) Aim: a gnoll, wielding a +0 spear (lightly wounded, chance to affect: 84%) You miscast Necrotise. Nothing appears to happen. The gnoll misses you. You now have 2/6 mp. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear. You take 5 damage, and have 14/19 hp. MASSIVE DAMAGE!! Casting: Necrotise (safe; 2% risk of failure) You don't have enough magic to cast this spell. The gnoll hits you from afar with a +0 spear. You take 5 damage, and have 9/19 hp. MASSIVE DAMAGE!! You turn into a vampire bat. Your +0 pair of gloves melds into your body. Your +0 robe melds into your body. You feel weakened. You feel dopey. You feel clumsy. The gnoll completely misses you. You now have 1/6 mp. Your magical contamination has completely faded away. You feel less batty. Your +0 pair of gloves unmelds from your body. Your +0 robe unmelds from your body. You start resting. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! Unknown command. Casting: Necrotise (safe; 2% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You tear a large gash into the net. You struggle against the net. You struggle against the net. The gnoll hits you from afar with a +0 spear. You take 5 damage, and have 9/19 hp. MASSIVE DAMAGE!! You rip the net and break free! The gnoll hits you from afar with a +0 spear. You take 3 damage, and have 6/19 hp. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/19 hp. MASSIVE DAMAGE!! Casting: Necrotise (safe; 2% risk of failure) The spell is extremely dangerous to miscast (9% risk of failure)! Continue anyway? Aiming: Vampiric Draining (extremely dangerous; 9% risk of failure) Aim: a gnoll, wielding a +0 spear You draw life force from the gnoll! You feel life coursing into your body. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You regained 4 hp, and now have 5/19 hp. You now have 2/6 mp. Casting: Vampiric Draining (extremely dangerous; 9% risk of failure) You don't have enough magic to cast this spell. Casting: Vampiric Draining (extremely dangerous; 9% risk of failure) Aiming: Necrotise (safe; 2% risk of failure) Aim: a gnoll, wielding a +0 spear (severely wounded, chance to affect: 83%) The gnoll writhes in agony. The gnoll barely misses you. You now have 1/6 mp. Casting: Necrotise (safe; 2% risk of failure) Aiming: Necrotise (safe; 2% risk of failure) Aim: a gnoll, wielding a +0 spear (almost dead, chance to affect: 83%) The gnoll writhes in agony. You kill the gnoll! Your Stealth skill increases to level 4! You now have 0/6 mp. You start resting. A gnoll is nearby! You regained 3 hp, and now have 9/19 hp. You regained 2 mp, and now have 2/6 mp. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The gnoll hits your gnoll skeleton with a +0 spear! Your gnoll skeleton barely misses the gnoll. The gnoll hits your gnoll skeleton with a +0 spear. Your gnoll skeleton is destroyed! Casting: Necrotise (safe; 2% risk of failure) Aiming: Necrotise (safe; 2% risk of failure) Aim: a gnoll, wielding a +4 whip of electrocution (chance to affect: 83%) The gnoll writhes in agony. You now have 2/6 mp. Casting: Necrotise (safe; 2% risk of failure) Aiming: Necrotise (safe; 2% risk of failure) Aim: a gnoll, wielding a +4 whip of electrocution (moderately wounded, chance to affect: 83%) The gnoll barely resists. You now have 1/6 mp. Casting: Necrotise (safe; 2% risk of failure) You don't have enough magic to cast this spell. The gnoll attacks as you move away! The gnoll hits you with a +4 whip of electrocution. You are electrocuted! Ouch! That really hurt! You die... .# .# .# #.# .# #.# .########.######## .##........... ..# .##.###.....####.#####.# .##........#...........# .##..###......gg@# ........#.##.##### ###..##g..g..# #.......#### ##.####.# #.####.# ##......# #.....#.################# #.###........##.........# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A worm (D:2) A dart slug (D:1) 4 ball pythons (D:1 D:2) 5 bats (D:1 D:2) 9 endoplasms (D:1 D:2) A giant cockroach (D:1) 3 goblins (D:2) 3 hobgoblins (D:1 D:2) 4 kobolds (D:1 D:2) 2 quokkas (D:1 D:2) 3 frilled lizards (D:1) 5 rats (D:1 D:2) 42 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlasphemerAmon the Vampire Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 141 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 460 | D:1 | Reached skill level 1 in Unarmed Combat 735 | D:1 | HP: 9/19 [dart slug/slug dart (4)] 740 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 740 | D:1 | Reached XP level 3. HP: 13/24 MP: 6/6 1171 | D:2 | Learned a level 3 spell: Vampiric Draining 1450 | D:2 | HP: 9/19 [quokka (2)] 1843 | D:2 | HP: 9/19 [gnoll/+0 spear (5)] 1897 | D:2 | HP: 9/19 [gnoll/+0 spear (5)] 1899 | D:2 | HP: 1/19 [gnoll/+0 spear (5)] 1903 | D:2 | Reached skill level 4 in Stealth 1932 | D:2 | HP: 6/19 [gnoll/+4 whip of electrocution (4)] 1932 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_cross D:2: layout_loops_corners, minmay_misc_feat_iff Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 | 1.4 Stealth | 4 | 4.0 Fighting | | 0.2 Dodging | | 2.7 Spellcasting | | 2.4 Necromancy | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 102 Bite || 10 Cast: Necrotise || 47 Vampiric Draining || 2 Ability: End Transformatio || 1 Bat Form || 1 Exsanguinate || 1 Use: Scroll || 2 Stab: Sleeping || 6 Armour: Robe || 35 Dodge: Dodged || 95 Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_cross D:2: layout_loops_corners, minmay_misc_feat_iff Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1914 | 1891 | 23 | 25 | 1503 | 2 | 957.0 | Dungeon | 1914 | 1891 | 23 | 25 | 1503 | 2 | 957.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 967 daAuts D:2: 947 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 43.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 43.5 +-------+-------+-------+-------+-------+----------------------