Dungeon Crawl Stone Soup version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 252308251203718628 2 BlasphemerAmon the Grave Robber (level 1, 0/13 HPs) Began as a Human Necromancer on May 25, 2023. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (160 turns). BlasphemerAmon the Grave Robber (Human Necromancer) Turns: 160, Time: 00:00:30 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 33% Magic: 3/3 EV: 12 Int: 15 God: Gold: 18 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, BlasphemerAmon the Human Necromancer. Are you destined to find the legendary Orb of Zot, or to die trying? Found a staircase leading out of the dungeon. You now have 8 gold pieces. A rat comes into view. A rat is nearby! A bat comes into view. The rat writhes in agony. You kill the rat! The dead are walking! You now have 2/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bat writhes in agony. Your rat skeleton closely misses the bat. You now have 1/3 mp. The bat writhes in agony. The bat barely misses you. You now have 0/3 mp. You are out of magic! You are out of magic! You are out of magic! You closely miss the bat. The bat barely misses you. The bat hits your rat skeleton. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! Your rat skeleton crumbles into dust! You now have 18 gold pieces (gained 10). You open the door. There is an open door here. A quokka comes into view. MP restored: 3 A quokka is nearby! A quokka is nearby! A quokka is nearby! The quokka writhes in agony. You now have 2/3 mp. The quokka writhes in agony. You now have 1/3 mp. The quokka barely resists. The quokka bites you. You take 2 damage, and have 11/13 hp. You now have 0/3 mp. You are out of magic! The quokka bites you. You take 4 damage, and have 7/13 hp. MASSIVE DAMAGE!! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The quokka attacks as you move away! The quokka bites you. You take 1 damage, and have 6/13 hp. The quokka misses you. The quokka barely misses you. The quokka bites you. You take 1 damage, and have 6/13 hp. The quokka attacks as you move away! The quokka barely misses you. The quokka barely misses you. The quokka writhes in agony. The quokka misses you. You now have 0/3 mp. The goblin attacks as you move away! The goblin hits you with a +0 dagger. You take 1 damage, and have 6/13 hp. The quokka attacks as you move away! The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/13 hp. MASSIVE DAMAGE!! Magic courses through your body. The quokka barely misses you. The goblin hits you with a +0 dagger. You die... #.# #######.##.##....## ... #.# #.......##.##...... ...# #.# #.###########....## #..# #.# ####.##.............# #..# #.# #.......#########...# ##..####.###.......#########...## ...........'..................... ###.##....##...g.....########.... ...............r@..### #.... ..#.##....#######.## #.### #.......#######.###########.### ................................. ###....................###.#####. #.##....############.# #..###.. #......?.# #.# ##.....# #........# #.####....#. #........# #.#......#.. You could see a quokka and a goblin. Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlasphemerAmon the Human Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 148 | D:1 | HP: 6/13 [quokka (1)] 157 | D:1 | HP: 6/13 [goblin/+0 dagger (1)] 158 | D:1 | HP: 2/13 [quokka (4)] 160 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, chequers_serial_rivers_room_b, kennysheep_small_spiral, minmay_cupped Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Necrotise || 7 Use: Potion || 1 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, chequers_serial_rivers_room_b, kennysheep_small_spiral, minmay_cupped Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 0 | 130 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 0 | 130 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------