Dungeon Crawl Stone Soup version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 1800942790887469683 9 BlasphemerAmon the Magician (level 2, 0/21 HPs) Began as a Djinni Air Elementalist on May 25, 2023. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (148 turns). BlasphemerAmon the Magician (DjAE) Turns: 148, Time: 00:00:32 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 0 EV: 9 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 b - Static Discharge Conj/Air 22% 2-3/arc 9% 2 c - Airstrike Air 5% 2d(1-17) 50% 4 S - Swiftness Air 11% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the hobgoblin. You kill the hobgoblin! You take 1 damage, and have 7/15 hp. Your magical contamination has completely faded away. A quokka comes into view. You regained 5 hp, and now have 12/15 hp. A quokka is nearby! A quokka is nearby! The zap hits the quokka. You take 1 damage, and have 11/15 hp. The zap misses the quokka. You take 1 damage, and have 10/15 hp. The zap hits the quokka. You kill the quokka! You have reached level 2! You regained 4 hp, and now have 14/21 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. The quokka moves out of view. You regained 4 hp, and now have 18/21 hp. A quokka is nearby! A quokka is nearby! The zap hits the quokka. You take 1 damage, and have 18/21 hp. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You take 1 damage, and have 17/21 hp. The zap hits the quokka. The zap misses the quokka. You take 1 damage, and have 16/21 hp. You miscast Shock. Nothing appears to happen. You take 1 damage, and have 15/21 hp. The zap hits the quokka. You kill the quokka! You take 1 damage, and have 14/21 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You need no library to learn spells. You need no library to learn spells. Your magical contamination has completely faded away. b - a scroll labelled UPOHIXTYRE Health restored: 21 Found an escape hatch in the floor. b - 2 scrolls labelled UPOHIXTYRE (gained 1) A kobold comes into view. It is wielding a +0 short sword. The zap hits the kobold. The kobold shouts! You take 1 damage, and have 20/21 hp. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You take 1 damage, and have 19/21 hp. You miscast Shock. Nothing appears to happen. You take 1 damage, and have 18/21 hp. The zap misses the kobold. A hobgoblin comes into view. The zap misses the kobold. You take 1 damage, and have 17/21 hp. Casting: Shock (safe; 6% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. Casting: Shock (safe; 6% risk of failure) You miscast Static Discharge. Nothing appears to happen. The ball python hisses angrily. The kobold barely misses you. You take 2 damage, and have 15/21 hp. Casting: Static Discharge (safe; 9% risk of failure) The kobold is struck by an arc of lightning. You kill the kobold! You are struck by an arc of lightning. You take 4 damage, and have 11/21 hp. The zap hits the hobgoblin. The zap misses the hobgoblin. You take 1 damage, and have 10/21 hp. Casting: Shock (safe; 6% risk of failure) The hobgoblin is struck by an arc of lightning. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The hobgoblin is struck by an arc of lightning. You kill the hobgoblin! The lightning grounds out. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 5/21 hp. MASSIVE DAMAGE!! Casting: Static Discharge (safe; 9% risk of failure) The ball python is struck by an arc of lightning. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. * * * LOW HITPOINT WARNING * * * The ball python misses you. The ball python grabs you. The ball python constricts you. You die... #. #. .#####.## ........# ...## ........# ...# #.......# ...## #..S.# #...# .######## ###@# #...# ........#####...######...####.. ...........##...##...#..#.....# ................####.#....# .......>.................## .####################..### ##....#### ######### #........#... ##...8...###.†.........# You could see a ball python. Vanquished Creatures 3 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlasphemerAmon the Djinni Air Elementalist began the quest | for the Orb. 0 | D:1 | BlasphemerAmon set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 46 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 147 | D:1 | HP: 5/21 [/static electricity (3)] 148 | D:1 | HP: 1/21 [/static electricity (2)] 148 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_rooms, serial_curves, eino_curves_04, eino_curves_01, eino_curves_03, eino_curves_02 Action || total ---------------------------++------- Cast: Shock || 22 Static Discharge || 3 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_rooms, serial_curves, eino_curves_04, eino_curves_01, eino_curves_03, eino_curves_02 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 148 | 148 | 0 | 0 | 108 | 1 | 148.0 | Dungeon | 148 | 148 | 0 | 0 | 108 | 1 | 148.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 148 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------