Dungeon Crawl Stone Soup version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 7014876728457781948 0 BlasphemerAmon the Sneak (level 1, 9/9 HPs) Began as a Vine Stalker Wanderer on May 25, 2023. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). BlasphemerAmon the Sneak (Vine Stalker Wanderer) Turns: 1, Time: 00:00:07 Health: 9/9 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 leather armour (worn) d - a +0 cloak (worn) Potions b - a potion of might Skills: + Level 3.6 Stealth + Level 3.2 Spellcasting + Level 3.0 Summonings + Level 1.0 Earth Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 32% N/A 10% 1 Sandblast Erth 8% 2d5 22% 1 Stone Arrow Conj/Erth 4% 3d7 63% 3 Animate Armour Summ/Erth 12% N/A 82% 4 Summon Ice Beast Ice/Summ 5% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, BlasphemerAmon the Vine Stalker Wanderer. Are you destined to find the breathtaking Orb of Zot, or to die trying? Found an escape hatch in the floor. Found two stairs. You begin with the following items: a +0 dagger, a potion of might, a +0 leather armour, a +0 cloak; and the following spells available to memorise: Summon Small Mammal, Sandblast, Stone Arrow, Animate Armour, Summon Ice Beast. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...# #..# ##..######. ##.......... ###..........# .#.......⌠....# ..............# #...∩.@>.....# .............#. .#>......⌠....# ...#........... .# #.......#.## ....#.#.# # .#### .#.# #. .... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlasphemerAmon the Vine Stalker Wanderer began the quest | for the Orb. 0 | D:1 | BlasphemerAmon set off with the following items: a +0 | dagger, a potion of might, a +0 leather armour, a +0 cloak; | and the following spells available to memorise: Summon | Small Mammal, Sandblast, Stone Arrow, Animate Armour, | Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts