Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 11911877065895601502 23 BlasphemerAmon the Grave Robber (level 2, -1/15 HPs) Began as a Deep Elf Necromancer on May 27, 2023. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (1115 turns). BlasphemerAmon the Grave Robber (DENe) Turns: 1115, Time: 00:01:02 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 72% Magic: 3/17 EV: 13 Int: 19 God: Gold: 66 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of magical power {MP+9} HPRegen 0.22/turn l - +4 ring of slaying MPRegen 0.15/turn %: no passive effects @: lethally poisoned (-1 -> -2), hasted, very quick A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of magical power (left hand) {MP+9} (You found it on level 1 of the Dungeon) l - a +4 ring of slaying (right hand) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of blinking {unknown} e - a scroll of enchant armour {unknown} f - a scroll of noise {unknown} g - a scroll of fear {unknown} j - a scroll of amnesia {unknown} k - a scroll of identify {unknown} m - a scroll of silence {unknown} Potions b - a potion of magic h - 3 potions of haste i - a potion of heal wounds {unknown} Skills: * Level 3.0 Dodging + Level 2.7 Stealth * Level 3.5 Spellcasting * Level 5.1 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 88% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 5% 3 Animate Dead Necr 22% N/A 17% 4 Ignite Poison Fire/Tmut/Pois 3% N/A 41% 3 Agony Necr 22% N/A 43% 5 Sticky Flame Conj/Fire 3% 2d3 82% 4 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Annotations: D:2 Sigmund Message History You now have 7/8 mp. The endoplasm writhes in agony. You now have 6/8 mp. The endoplasm writhes in agony. You kill the endoplasm! You now have 5/8 mp. There is a shaft here. Done exploring. MP restored: 8 Done exploring. Done exploring. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! You see here 8 gold pieces. The dart slug writhes in agony. You now have 7/8 mp. The dart slug writhes in agony. The dart slug launches a dart at you. The slug dart misses you. You now have 6/8 mp. The dart slug writhes in agony. You kill the dart slug! You now have 5/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 53 gold pieces (gained 8). A rat comes into view. MP restored: 8 A rat is nearby! A rat is nearby! A rat is nearby! The rat writhes in agony. You now have 7/8 mp. The rat writhes in agony! You kill the rat! The dead are walking! You now have 6/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) m - a scroll labelled MURIRE UTAPH MP restored: 8 Your rat skeleton crumbles into dust! You now have 66 gold pieces (gained 13). Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found a sacrificial altar of Ru. Sigmund writhes in agony. Sigmund points at you and mumbles some strange words. You are confused. You now have 7/8 mp. You're too confused to cast spells. You feel your magic capacity increase. d - a ring of magical power (left hand) {MP+9} l - a +4 ring of slaying (right hand) You bump into the rock wall. You're too confused to move! Sigmund closely misses you. You miss Sigmund. You feel less confused. Sigmund misses you. Unknown command. Casting: Necrotise (safe; 1% risk of failure) Aiming: Necrotise (safe; 1% risk of failure) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, chance to affect: 86%) Sigmund barely resists. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You take 8 damage, and have 7/15 hp. MASSIVE DAMAGE!! You now have 7/17 mp. It was a potion of haste. You feel yourself speed up. Sigmund completely misses you. An adder comes into view. Found an escape hatch in the floor. The adder hisses angrily. Sigmund gestures at you while chanting. You resist with significant effort. The adder writhes in agony. The adder bites you. You are poisoned. The adder poisons you! You take 1 damage, and have 7/15 hp. You now have 7/17 mp. The adder writhes in agony. You feel sick. You take 1 damage, and have 6/15 hp. You now have 6/17 mp. The adder barely resists. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/15 hp. You now have 5/17 mp. You are too injured to fight recklessly! Casting: Necrotise (safe; 1% risk of failure) Aiming: Necrotise (safe; 1% risk of failure) Aim: an adder (heavily wounded, chance to affect: 86%) The adder writhes in agony. The adder misses you. You now have 4/17 mp. Casting: Necrotise (safe; 1% risk of failure) Aiming: Necrotise (safe; 1% risk of failure) Aim: an adder (almost dead, chance to affect: 86%) The adder barely resists. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ######### #.......####.### #.#...@.@S...... #.#.########>### #.#.# ..#.# ..#.# _..#.# ...#.# #.# #.# You could see Sigmund and an adder. Vanquished Creatures A dart slug (D:2) A ball python (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 bats (D:1) 3 rats (D:1 D:2) 16 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlasphemerAmon the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 330 | D:1 | Reached skill level 5 in Necromancy 330 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/8 781 | D:1 | Reached skill level 3 in Dodging 1094 | D:2 | Found a sacrificial altar of Ru. 1094 | D:2 | Noticed Sigmund 1104 | D:2 | HP: 7/15 [Sigmund/+0 scythe (8)] 1111 | D:2 | HP: 7/15 [adder (1)] 1113 | D:2 | HP: 3/15 [adder (3)] 1115 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_cross, minmay_pentomino_o4 D:2: layout_loops_ring, basic_altar, grunt_decor_clamped, dk_noncrumbling_2, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.1 Dodging | 3 | 3.0 Stealth | | 2.7 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Necrotise || 36 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 12 Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_cross, minmay_pentomino_o4 D:2: layout_loops_ring, basic_altar, grunt_decor_clamped, dk_noncrumbling_2, uniq_terence, uniq_sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1110 | 1073 | 37 | 0 | 973 | 2 | 555.0 | Dungeon | 1110 | 1073 | 37 | 0 | 973 | 2 | 555.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1027 daAuts D:2: 83 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 16.5 +-------+-------+-------+-------+-------+----------------------