Dungeon Crawl Stone Soup version 0.31-a0-229-g1fc7ce93e2 (webtiles) character file. Game seed: 2055182243849000283 68 BleachOnTheBeach the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on July 6, 2023. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:07:33 (1883 turns). BleachOnTheBeach the Conjurer (Deep Elf Conjurer) Turns: 1883, Time: 00:07:34 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 1% Magic: 7/11 EV: 12 Int: 25 God: Gold: 125 SH: 0 Dex: 13 Spells: 7/10 levels left rFire + + . s - +0 short sword rCold + . . (no shield) rNeg . . . a - +0 robe rPois + d - +0 helmet rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ w - ring of flight HPRegen 0.24/turn p - ring of protection from fire MPRegen 0.12/turn %: no passive effects @: mighty, resistant, flying A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons c - a +0 mace s - a +0 short sword (weapon) Armour a - a +0 robe (worn) d - a +0 helmet (worn) u - the +1 robe of the Solstice {Fly rElec Will- Int-5} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (-5). rElec: It insulates you from electricity. Fly: It grants you flight. Will: It decreases your willpower. Jewellery n - a ring of willpower p - a ring of protection from fire (right hand) w - a ring of flight (left hand) Scrolls e - a scroll of enchant armour {unknown} f - a scroll of silence {unknown} g - a scroll of identify {unknown} j - 3 scrolls of teleportation {unknown} l - a scroll of blinking {unknown} q - a scroll of immolation {unknown} r - a scroll of fog {unknown} v - a scroll of vulnerability {unknown} Potions i - a potion of degeneration {unknown} k - a potion of brilliance {unknown} m - a potion of mutation {unknown} Skills: + Level 2.5 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting + Level 5.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Necrotise Necr 16% 1d4 10% 1 Lesser Beckoning Tloc 8% N/A 14% 2 Gell's Gravitas Tloc 4% N/A 28% 3 Teleport Other Tloc 4% N/A 28% 3 Vampiric Draining Necr 4% 2d6 28% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Agony Necr 4% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : Message History The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Okay, then. Magic courses through your body. Something hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. The searing ray hits something! Something hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. Something hits you but does no damage. You miss something. Something hits you. You hit something but do no damage. Something hits you. You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. Something hits you. You die... )..... .... .. . ..... ... .#.## . ...# #.. ....$###. ..# #.# .......)## #.# #.# # .........####.####.##### ........................ .......{.......###.##### ..>...#@.......#...# # ..... #..###.#...... # ......#...##.#...###. # ........#..#....## .. #..###......##### .# #..##...# ## ....# ##†.# ...........# ##.........# There were no monsters in sight! Vanquished Creatures An orc priest (D:3) A dart slug (D:1) 2 orcs (D:3) 4 endoplasms 2 hobgoblins 4 jackals (D:2) 2 quokkas 3 ball pythons 3 bats 4 frilled lizards 2 goblins 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BleachOnTheBeach the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 263 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 453 | D:1 | Reached skill level 5 in Conjurations 483 | D:1 | Learned a level 2 spell: Searing Ray 701 | D:1 | Found Teafy's Book Emporium. 1552 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1604 | D:2 | Identified the +1 robe of the Solstice {Fly rElec Will- | Int-5} 1869 | D:3 | Reached XP level 4. HP: 24/24 MP: 0/11 1883 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, serial_shops, shop D:2: layout_rooms D:3: layout_rooms, nicolae_qazlal_style_of_elements, nicolae_overflow_hallway_of_the_gods, tgw_sif, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Stealth | 3 | 3.1 Dodging | | 2.5 Spellcasting | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 2 | 5 || 7 Cast: Magic Dart | 41 | || 41 Searing Ray | 5 | 1 || 6 Use: Potion | | 4 || 4 Armour: Robe | | 3 || 3 Dodge: Dodged | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1885 | 1811 | 74 | 31 | 1406 | 3 | 628.3 | Dungeon | 1885 | 1811 | 74 | 31 | 1406 | 3 | 628.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1217 daAuts D:2: 585 daAuts D:3: 82 daAuts