Dungeon Crawl Stone Soup version 0.32-a0-859-gb0a091d592 (webtiles) character file. Game seed: 3954264849181538659 1 Blomdor the Magician (level 1, 0/13 HPs) Began as a Coglin Hedge Wizard on Mar 28, 2024. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (116 turns). Blomdor the Magician (Coglin Hedge Wizard) Turns: 116, Time: 00:00:20 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 4/4 EV: 1 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: constricted, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 0.3 Unarmed Combat - Level 2.6 Spellcasting - Level 0.8 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 12% 1d3 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 24% 1 Blink Tloc 8% N/A 24% 2 Call Imp Summ 8% N/A 24% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 2% N/A 34% 2 Mephitic Cloud Conj/Alch/Air 2% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! You start resting. HP restored. A ball python comes into view. A ball python is nearby! The helpless ball python fails to defend itself. You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python barely misses you. You hit the ball python but do no damage. The ball python is heavily wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. You hit the ball python. Your punch misses the ball python. The ball python is heavily wounded. The ball python completely misses you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... #.# #.# #.# #.# #.# #.####### #........ #..#####. #@.# ......S..# ##.#####.# .# .# ## You could see a ball python. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Blomdor the Coglin Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 116 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic, ebering_ecumenical_altar_hall Action || total ---------------------------++------- Melee: Unarmed || 16 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 116 | 116 | 0 | 49 | 28 | 1 | 116.0 | Dungeon | 116 | 116 | 0 | 49 | 28 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts