Dungeon Crawl Stone Soup version 0.32-a0-876-gcfddb08e57 (webtiles) character file. Game seed: 8898919797150733918 0 Blomdor the Conjurer (level 1, 0/13 HPs) Began as a Coglin Conjurer on Mar 31, 2024. Slain by a frilled lizard (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (22 turns). Blomdor the Conjurer (Coglin Conjurer) Turns: 22, Time: 00:00:20 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 1 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: constricted, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth * Level 0.0 Unarmed Combat - Level 1.7 Spellcasting - Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python closely misses you. You closely miss the ball python. The ball python is severely wounded. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. The ball python constricts you. The frilled lizard unfolds its giant frill. You escape the ball python's grasp. The ball python attacks as it pursues you! The ball python barely misses you. The ball python attacks as it pursues you! The ball python bites you but does no damage. You hit the ball python but do no damage. The ball python is heavily wounded. The ball python completely misses you. You hit the ball python. The ball python is severely wounded. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You closely miss the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. You die... .... .. .....##### # #. .........# .# .. ... .....##.## #. #.# #......... #.. #.# #...!..... #.##.# #......... ...##...g###......... .......@S............ .#.#####l###......... #...##.|....... ###.#............ ...............!. #.....<.....#### #...........# .............# .#......ß....# You could see a hobgoblin, a ball python and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Blomdor the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 22 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 9 Armour: Robe || 15 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 1 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 1 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 22 daAuts