Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 4743013263371476277 13 Bloodjewel the Magician (level 2, 10/21 HPs) Began as a Djinni Fire Elementalist on July 6, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:25 (182 turns). Bloodjewel the Magician (Djinni Fire Elementalist) Turns: 182, Time: 00:01:26 Health: 10/21 AC: 2 Str: 7 XL: 2 Next: 50% Gold: 19 EV: 13 Int: 16 God: SH: 0 Dex: 19 rFire + + . f - +2 hand axe (vamp) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons f - a +2 vampiric hand axe (weapon) Armour a - a +0 robe (worn) Jewellery g - a +6 ring of dexterity (left hand) Scrolls b - a scroll of blinking {unknown} c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Potions d - a potion of haste {unknown} Skills: - Level 2.2 Dodging - Level 1.6 Stealth + Level 2.9 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 5% 1 b - Scorch Fire 22% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 22% 2d11 17% 3 d - Inner Flame Hex/Fire 11% N/A 17% 3 e - Flame Wave Conj/Fire 11% 2d6 50% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the hobgoblin! A rat comes into view. Found 9 gold pieces. A dart slug comes into view. Found 11 gold pieces. You see here a +6 ring of dexterity. g - a +6 ring of dexterity You hit the rat. You kill the rat! You feel agile. g - a +6 ring of dexterity (left hand) You conjure some foxfire! The foxfire hits the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. Your foxfire dissipates! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The dart slug bites you. The dart slug launches a dart at you. The slug dart misses you. The dart slug barely misses you. The dart slug launches a dart at you. The slug dart misses you. The dart slug bites you. The dart slug bites you. The dart slug closely misses you. The dart slug completely misses you. The dart slug launches a dart at you. The slug dart misses you. The dart slug launches a dart at you. The slug dart hits you. The dart slug bites you but does no damage. The dart slug bites you but does no damage. The dart slug bites you. The dart slug bites you. Enter note: Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#................. ##..^.....##.###..... .##.§.†...#..#.####.... ..$.§.................. ###.#§§...#.....###.... .. #.......#....##.... . ###...##..##.#..... ###..#....###.#.#### #.w@....### #...# #.........# ##.## #...........# #.# #...........# ### .............# ...#....$....## ..###...#...## .. ######### You could see a dart slug. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) A bat (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (others) 20 foxfires (D:1) 20 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bloodjewel the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Bloodjewel set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 29 | D:1 | Found a faded altar of an unknown god. 77 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 182 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms, hellmonk_ecumenical_altar_run_dry, grunt_decor_fettered Action || total ---------------------------++------- Melee: Hand axe || 2 Cast: Foxfire || 11 Armour: Robe || 2 Dodge: Dodged || 7