BlueFish Level 1 of the Dungeon (0, 0, D:1) a +0 club (24, 26, D:1) a ring of ice (26, 5, D:1) a +0 dagger (27, 26, D:1) a +0 club (28, 31, D:1) a +0 ring mail (42, 55, D:1) a +0 short sword (49, 26, D:1) 16 stones (52, 12, D:1) 21 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (19, 40, D:2) a +0 hunting sling (38, 10, D:2) a +0 club (unseen) (41, 25, D:2) a +0 club a +0 robe (44, 3, D:2) a +0 club a +0 hunting sling 13 stones (44, 10, D:2) 18 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, 2, D:3) 14 stones (9, 15, D:3) 20 stones a +0 spear a +0 spear (13, 11, D:3) a +0 dagger (13, 31, D:3) a +0 hand axe (14, 13, D:3) 22 stones (20, 0, D:3) 14 stones (25, 1, D:3) a +0 spear (31, -12, D:3) a +2 falchion a +0 animal skin (36, -7, D:3) a +0 ring mail a +0 hand axe (38, 20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 19 stones (6, -25, D:4) 14 bolts (8, 2, D:4) a +0 whip a +0 flail (8, 3, D:4) 2 stones a +0 short sword a +0 spear (8, 4, D:4) a +0 club (9, -34, D:4) a +0 club (22, -6, D:4) 9 arrows (25, 3, D:4) a +0 flail (27, -6, D:4) a +0 leather armour (29, -26, D:4) 25 stones (30, -15, D:4) a +0 leather armour (31, -35, D:4) a +0 giant club (34, -6, D:4) a +0 whip (35, -11, D:4) a +0 spear (38, -16, D:4) a +0 flail (43, 0, D:4) a +0 club (46, -11, D:4) 26 stones (48, -35, D:4) a +0 flail (unseen) Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (7, 6, D:5) a +0 chain mail (14, 33, D:5) a +0 quarterstaff (22, 18, D:5) a +3 flail of protection a +0 leather armour (26, -2, D:5) a potion of degeneration (27, 27, D:5) a +0 robe a +0 scythe (27, 28, D:5) a +0 flail (27, 32, D:5) a +0 scythe (28, 27, D:5) a +0 leather armour a +0 whip (31, 23, D:5) a +0 club (37, 30, D:5) a +0 hand axe (39, 33, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) the +1 ring mail of the Northern Lights {Rampage Str+4 Int-4} It affects your strength (+4). It affects your intelligence (-4). It bestows one free step when moving towards enemies. (3, -1, D:6) a +0 war axe (11, 1, D:6) a +0 short sword (16, 16, D:6) a +0 hunting sling (26, 14, D:6) a +0 scale mail (36, 20, D:6) 28 bolts (39, -8, D:6) a +0 giant spiked club (45, 26, D:6) 15 stones (47, 25, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Kitimmut's General Store a +4 flail of protection (288 gold) 23 stones (25 gold) a scroll of noise (11 gold) a scroll of noise (11 gold) 13 stones (14 gold) a ring of protection from cold (275 gold) a +0 leather armour of willpower (99 gold) (0, 0, D:7) 15 arrows (1, -11, D:7) a +0 ring mail (1, -6, D:7) 10 sling bullets (4, 10, D:7) a +0 rapier (7, 4, D:7) a +0 buckler (13, 5, D:7) a +0 rapier (25, 22, D:7) a +0 giant club (29, 4, D:7) 15 bolts (30, 7, D:7) a +0 flail a +0 ring mail (31, 8, D:7) a +0 hand axe a +0 flail a +0 ring mail (32, 9, D:7) a +0 trident a +0 chain mail (40, 2, D:7) a +0 leather armour (42, -12, D:7) 10 stones (44, 1, D:7) a +0 whip (44, 8, D:7) a +0 falchion a +0 leather armour (47, -9, D:7) a +0 helmet (48, -11, D:7) a +0 short sword a +0 leather armour (48, -10, D:7) a +0 club a +0 chain mail (49, -10, D:7) a +0 club a +0 ring mail (55, -4, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 flail (0, 9, D:8) a +0 flail a +0 whip a +0 robe (0, 10, D:8) a +2 vorpal quarterstaff a +0 hunting sling 35 sling bullets a +0 leather armour (1, 22, D:8) a +0 club (3, 11, D:8) a scroll of immolation (12, -3, D:8) 16 arrows (16, 0, D:8) 20 stones (16, 32, D:8) a +0 short sword (20, -16, D:8) a +0 scale mail (20, 14, D:8) an amulet of regeneration (21, 7, D:8) 21 arrows (24, 14, D:8) 4 stones a +0 dagger (24, 15, D:8) a +0 dagger (25, 13, D:8) 3 stones a +0 dagger (25, 15, D:8) 5 stones a +2 dagger of holy wrath (26, 15, D:8) a stone a +0 club (30, -11, D:8) a +0 leather armour (31, 3, D:8) a +0 ring mail (34, 30, D:8) +0 acid dragon scales (unseen) (37, 13, D:8) a scroll of noise (38, -15, D:8) 12 stones (39, -22, D:8) a +0 war axe (41, 8, D:8) 27 stones (43, 3, D:8) a +0 scimitar a +0 robe a +0 scimitar a +0 robe a +0 dire flail a +0 robe a +3 hand axe of freezing a +0 robe (61, 30, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (1, -10, D:9) a +0 battleaxe (11, -6, D:9) a +0 morningstar (12, -7, D:9) a +0 mace (14, 32, D:9) a +0 leather armour a +0 dagger (15, 30, D:9) a +0 robe a +0 dagger (16, 30, D:9) a +0 robe a +0 dagger (21, -12, D:9) a +0 dagger a +0 robe (26, -10, D:9) a +3 quarterstaff (28, 31, D:9) a +0 mace (29, -13, D:9) the +5 spear "Butwuija" {elec, rPois Dex+3 Stlth+} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your dexterity (+3). It protects you from poison. It makes you more stealthy. (29, 8, D:9) 7 arrows (29, 26, D:9) 14 arrows a +0 shortbow (30, -3, D:9) a +0 leather armour a +0 whip a +0 robe a +0 dagger (32, -4, D:9) a +1 spear of venom (39, -10, D:9) a +0 long sword a +0 robe (41, -10, D:9) a +3 falchion a +0 robe (41, -9, D:9) a +0 long sword a +0 robe (43, 3, D:9) a +0 battleaxe (44, -10, D:9) a +0 short sword (44, 3, D:9) 16 bolts (44, 12, D:9) a +0 leather armour of cold resistance a +0 flail (44, 32, D:9) a +0 scale mail (46, 12, D:9) a +0 robe a +0 dagger (47, 14, D:9) a +0 club a +0 giant club a +0 giant club (49, 16, D:9) a +0 robe a +2 scimitar a +0 giant club a +0 dire flail a +0 dagger (55, 27, D:9) a +0 hunting sling (60, 13, D:9) a +0 spear (61, 13, D:9) a +0 spear (61, 14, D:9) a +0 spear (61, 15, D:9) a +0 spear (62, 10, D:9) 20 bolts Level 10 of the Dungeon [Shop] Zuluu's General Store a +0 hand axe of freezing (103 gold) 6 arrows (16 gold) a +2 robe of willpower (247 gold) 15 bolts (42 gold) the +9 mace of the Kidney {flame, Int+4 Dex+3} (1009 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+3). a +0 hunting sling (21 gold) a potion of brilliance (56 gold) a +0 hand crossbow (49 gold) a +0 war axe (49 gold) (0, 0, D:10) a scroll of noise (6, 0, D:10) a ring of willpower (7, 0, D:10) a +2 scale mail of willpower (16, 10, D:10) a +0 pair of boots (18, 10, D:10) a potion of degeneration (20, -8, D:10) a +0 robe a +0 dagger (21, -7, D:10) a +0 robe a +0 dagger of venom a +0 short sword (26, 0, D:10) a +0 spear (29, 21, D:10) a +0 ring mail (38, 3, D:10) a +0 flail (39, -4, D:10) 15 stones (40, 23, D:10) a +0 leather armour (42, 15, D:10) a +0 short sword (45, -6, D:10) a +0 leather armour (52, 18, D:10) a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (53, 18, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 mace (58, 19, D:10) a +0 dagger (63, 19, D:10) a +0 pair of boots (66, -2, D:10) a +0 great mace a +0 dire flail of protection (67, -16, D:10) a +0 shortbow 23 arrows Level 11 of the Dungeon (0, 37, D:11) a +0 robe (9, 0, D:11) 14 stones (9, 9, D:11) a +6 ring of intelligence (12, 14, D:11) a +0 hunting sling (17, -10, D:11) a +0 scale mail (29, -6, D:11) 29 bolts (30, 41, D:11) a +0 short sword (34, 8, D:11) 20 arrows (34, 25, D:11) 14 gold pieces (35, 34, D:11) a potion of degeneration (36, 9, D:11) a +0 falchion (36, 16, D:11) a +0 giant club a +0 giant spiked club (36, 22, D:11) 13 gold pieces (37, 47, D:11) a +3 dire flail a +0 scale mail (38, 14, D:11) a +0 giant spiked club a +0 dire flail (38, 28, D:11) 12 gold pieces (40, 21, D:11) a +0 ring mail (42, 17, D:11) 21 gold pieces (42, 18, D:11) 7 gold pieces (42, 35, D:11) 14 stones (45, 23, D:11) 14 gold pieces (45, 25, D:11) 24 gold pieces (52, 43, D:11) a +0 scale mail (57, -12, D:11) 17 stones (57, 37, D:11) +0 storm dragon scales (57, 44, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (0, 40, Lair:1) a +0 ring mail (6, 31, Lair:1) a +0 chain mail (8, 21, Lair:1) a +0 ring mail (9, 20, Lair:1) 17 stones (15, 50, Lair:1) a +3 leather armour (16, 56, Lair:1) 3 scrolls of noise (17, 3, Lair:1) a +0 leather armour (26, 29, Lair:1) 22 stones (27, 21, Lair:1) a +0 great sword (30, 23, Lair:1) a +0 club (36, 12, Lair:1) a +0 ring mail (42, 5, Lair:1) 8 arrows (52, 36, Lair:1) a ring of fire (53, 44, Lair:1) a +0 dagger (57, 17, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of immolation (14, 51, Lair:2) a scroll of noise (17, 2, Lair:2) a +0 trident (17, 28, Lair:2) a scroll of immolation (20, 9, Lair:2) 29 arrows (27, 0, Lair:2) 15 arrows (28, 52, Lair:2) a +0 leather armour (30, 11, Lair:2) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} It affects your intelligence (+5). It affects your magic capacity (+10). It increases your willpower. (36, 45, Lair:2) 27 gold pieces (39, 39, Lair:2) 19 bolts (39, 53, Lair:2) 16 stones (40, 5, Lair:2) a +0 robe (40, 21, Lair:2) 21 sling bullets (43, 23, Lair:2) a +0 robe (46, 28, Lair:2) the +4 hand crossbow of a treasure trove {freeze, Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you more stealthy. (49, 30, Lair:2) a +3 trident of venom (51, 30, Lair:2) 19 gold pieces (54, 28, Lair:2) a +0 pair of gloves (57, 31, Lair:2) a +0 mace (69, 19, Lair:2) 3 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (23, -23, Lair:3) a +4 spear (27, 5, Lair:3) 20 arrows (34, -18, Lair:3) 19 stones (43, 18, Lair:3) a +0 flail (45, 3, Lair:3) 26 stones Level 4 of the Lair of Beasts (1, -3, Lair:4) a +0 trident (6, -25, Lair:4) a +2 hunting sling of freezing (19, -7, Lair:4) 26 stones (40, 17, Lair:4) 16 stones (42, 13, Lair:4) the +4 flail "Zass" {vorpal, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (57, 4, Lair:4) a +0 scythe (63, -7, Lair:4) a +0 whip Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (still there?) 18 gold pieces (still there?) (0, 1, Lair:5) 25 gold pieces (0, 2, Lair:5) the +6 hand axe of Yfiruall {vorpal, rElec Int+3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. It lets you see invisible. (0, 3, Lair:5) 18 arrows (0, 4, Lair:5) a book of Frost (1, 1, Lair:5) a scroll of teleportation (1, 2, Lair:5) a potion of brilliance (1, 3, Lair:5) 16 arrows (still there?) 17 arrows (still there?) (3, 1, Lair:5) a +0 mace of protection (3, 3, Lair:5) 20 gold pieces (3, 4, Lair:5) a +6 ring of intelligence (4, -11, Lair:5) a +0 dagger (4, 1, Lair:5) 12 gold pieces (4, 2, Lair:5) 17 gold pieces (9, 23, Lair:5) a +0 trident of freezing (13, 12, Lair:5) a +0 chain mail (25, -25, Lair:5) a +0 leather armour (27, -28, Lair:5) a scroll of holy word (29, -30, Lair:5) a +0 mace (37, 28, Lair:5) 21 sling bullets (42, 3, Lair:5) a +6 ring of dexterity an amulet of the acrobat a +4 ring of evasion a ring of protection from cold (58, 4, Lair:5) a +0 long sword (62, -2, Lair:5) a +6 ring of intelligence a ring of magical power a ring of magical power Level 6 of the Lair of Beasts (4, -7, Lair:6) 20 bolts (11, 28, Lair:6) a +0 mace (13, 26, Lair:6) 25 bolts (15, 30, Lair:6) a +0 chain mail (16, 26, Lair:6) 16 stones (18, 15, Lair:6) 14 stones (19, -15, Lair:6) 15 sling bullets (28, 17, Lair:6) a +0 morningstar (33, -13, Lair:6) +0 fire dragon scales (36, 12, Lair:6) a book of the Dragon (36, 13, Lair:6) 12 gold pieces (36, 23, Lair:6) a +0 morningstar (37, -6, Lair:6) a black mamba corpse (37, 9, Lair:6) a book of Spatial Translocations (37, 10, Lair:6) a +0 long sword (37, 13, Lair:6) 16 gold pieces (37, 14, Lair:6) 8 gold pieces (39, -8, Lair:6) a +0 mace (46, 20, Lair:6) a komodo dragon corpse (49, 28, Lair:6) 13 stones (56, 33, Lair:6) a scroll of noise (59, 34, Lair:6) a +0 pair of gloves