Dungeon Crawl Stone Soup version 0.28-a0-1206-g193881aaa2 (webtiles) character file. Game seed: 9019447714403139770 0 BlueFish the Sneak (level 1, -1/17 HPs) Began as a Vampire Delver on Dec 20, 2021. Slain by a scorpion (10 damage) ... on level 5 of the Dungeon. The game lasted 00:00:32 (39 turns). BlueFish the Sneak (Vampire Delver) Turns: 39, Time: 00:00:33 Health: -1/17 AC: 0 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (no armour) rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.07/turn (no ring) @: lethally poisoned (-1 -> -6), healing quickly, hasted, very quick A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping Skills: + Level 2.6 Fighting + Level 2.1 Short Blades + Level 0.0 Armour + Level 2.1 Dodging + Level 7.2 Stealth + Level 0.0 Spellcasting + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Welcome, BlueFish the Vampire Delver. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found 14 stones. Found a stone staircase leading down. You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. A jelly comes into view. Press: ? - help, v - describe, . - travel Here: a jelly (asleep) The floor. Placed new exclusion. Partly explored, can't reach some places. Really walk into a travel-excluded area? The jelly quivers. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The jelly looks frightened! Press: ? - help, . - travel You can't see that place. [the floor.] Reduced exclusion size to a single square. Removed exclusion. A scorpion comes into view. A centaur skeleton comes into view. Found 10 gold pieces. Found an escape hatch in the floor. You open the door. An orc comes into view. It is wielding a +0 short sword. You close the door. The scorpion stings you. You are poisoned. The scorpion poisons you! You hear a distant slurping noise. You feel very sick. You feel sick. You feel yourself speed up. You feel sick. The scorpion stings you! Ouch! That really hurt! You die... #..........# ...#....# #..........########+#....# ######.................# #.................# #.................+ #.................# #.................# #..........s......# #....##+#..@.####... #....# #....# .... #....+ #....# ... #....# #....# #....# #....# #....# ###### You could see a scorpion. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | BlueFish the Vampire Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 17/17 MP: 1/1 7 | D:5 | Noticed a jelly 28 | D:5 | Noticed a scorpion 39 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:5: layout_gridville, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_b, serial_shops, nicolae_shop_crystal Action || total -------------------------++------- Use: Scroll || 1 Potion || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 5 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 5 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 39 daAuts