BlueFish Level 1 of the Dungeon (0, 0, D:1) 20 arrows (6, 1, D:1) a +0 club (14, 9, D:1) a +0 robe (17, 7, D:1) a +0 vorpal flail (21, 11, D:1) a +2 dagger of holy wrath (34, 21, D:1) 21 stones (36, 5, D:1) a +0 whip (51, 18, D:1) a +0 whip (54, 12, D:1) an orb of energy (59, 9, D:1) a +0 chain mail (60, 19, D:1) 23 sling bullets Level 2 of the Dungeon [Shop] Miass's Antique Weapon Shoppe a +0 trident (70 gold) a +0 dagger (40 gold) a +0 flail (70 gold) a +0 vorpal great sword (234 gold) a +0 hunting sling (30 gold) a +0 morningstar (80 gold) a +0 long sword (70 gold) a +1 hunting sling of flaming (194 gold) a +5 battleaxe of freezing (774 gold) (0, 0, D:2) a +0 leather armour (12, 12, D:2) 24 arrows (21, 29, D:2) a +0 mace (22, 29, D:2) a +3 quarterstaff of chaos (27, 3, D:2) a +0 club (29, 5, D:2) a +0 short sword (41, 8, D:2) 21 stones a +0 dagger a +0 hunting sling (58, 14, D:2) a +0 spear a +0 whip (58, 38, D:2) 4 large rocks (61, 48, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 23 stones (4, 3, D:3) a +0 falchion a +0 trident 2 boomerangs a +0 hand axe of electrocution a +0 hand axe (5, 4, D:3) a +0 hand axe a +0 club a +0 dagger (14, -14, D:3) a +0 dagger (15, -20, D:3) 13 stones (18, -15, D:3) 10 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 2, D:4) a +0 scale mail (3, 1, D:4) a +0 club (4, 25, D:4) a +0 flail (5, 1, D:4) 24 stones (15, 14, D:4) a +0 vampiric dagger a +0 robe (16, 14, D:4) a +0 dagger a +0 scale mail a +0 trident (18, 17, D:4) a +0 whip a +0 leather armour (22, -3, D:4) a +0 dagger (27, 18, D:4) a +0 dagger (41, 15, D:4) a +0 robe (46, -17, D:4) a +0 long sword (47, -20, D:4) a +0 leather armour (58, -4, D:4) a +0 falchion (58, 15, D:4) 13 stones (63, 9, D:4) a +0 whip a +0 club a +0 whip Level 5 of the Dungeon [Shop] Batsos's Assorted Antiques a +0 war axe (94 gold) a potion of brilliance (108 gold) the +2 hunting sling of the Black Skies {vorpal, rElec Dex+4} (934 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. a ring of fire (675 gold) a +0 dagger (54 gold) a potion of brilliance (108 gold) a scroll of teleportation (81 gold) an orb of energy (432 gold) a +0 leather armour (54 gold) a +0 long sword (94 gold) a potion of brilliance (108 gold) (4, -13, D:5) a +0 flail a +0 leather armour a +0 dagger of venom a +0 robe (5, -13, D:5) a +0 dagger (5, -12, D:5) a +0 dagger a +0 scale mail (10, -19, D:5) 22 stones (11, -30, D:5) a potion of degeneration (16, -20, D:5) a potion of degeneration (24, 4, D:5) 21 stones (30, -22, D:5) the +2 mace "Hiytzeqets" {venom, Contam rPois Int-4 Dex+7} It poisons the flesh of those it strikes. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+7). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (43, -14, D:5) 18 sling bullets (48, 4, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (skeletalised by now) (11, -9, D:6) a +0 glaive (13, -5, D:6) 25 arrows (18, 11, D:6) 9 gold pieces (20, -12, D:6) 22 stones (29, 0, D:6) a +0 mace an orc corpse (42, 0, D:6) a +0 scimitar the Ecumenical Temple