BlueFish Level 1 of the Dungeon (0, 0, D:1) a +0 whip (9, -13, D:1) a +0 ring mail (10, -14, D:1) a +0 dagger (11, 11, D:1) a +0 scale mail (18, 10, D:1) a +0 dagger (28, -17, D:1) a +2 vorpal hand axe (28, 11, D:1) a +0 dagger (29, 8, D:1) 4 stones (29, 13, D:1) a +0 spear (30, -17, D:1) a +0 whip a +0 club (33, -9, D:1) a +0 helmet (36, -14, D:1) a staff of death (39, -9, D:1) a +0 leather armour (46, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 16, D:2) a +0 short sword (7, -21, D:2) a +0 whip a stone (10, -3, D:2) a +0 dagger (18, -33, D:2) 5 stones (23, 5, D:2) a +0 dagger (32, -5, D:2) a +0 club a +0 sling (36, -30, D:2) a stone (38, -8, D:2) a +0 falchion (50, 4, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 sling a +0 dagger (1, 1, D:3) a +0 mace a +0 animal skin a +0 helmet (4, 16, D:3) a +0 club (5, 17, D:3) a +0 club (6, 17, D:3) a +0 dagger a +0 club (21, 34, D:3) a +0 short sword (25, -4, D:3) 6 stones (32, 21, D:3) a +0 leather armour (35, 12, D:3) 2 stones a +0 whip (54, -7, D:3) the +9 spear of Dupunk {venom, *Noise Int+9 Dex-5} It poisons the flesh of those it strikes. Int: It affects your intelligence (+9). Dex: It affects your dexterity (-5). *Noise: It may make noises in combat. Level 4 of the Dungeon (4, 13, D:4) a +0 flail (4, 14, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (9, 7, D:4) a +0 dagger (10, 7, D:4) a +0 dagger (11, 7, D:4) a +0 sling a +0 dagger a +0 dagger (12, 6, D:4) a +0 club (16, -27, D:4) a +0 ring mail (18, -33, D:4) a +0 dagger (22, -10, D:4) a +0 whip (28, -17, D:4) a +0 mace (30, -19, D:4) a +0 morningstar (35, -19, D:4) 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (1, -15, D:5) the +0 robe of Benevolence {rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. (2, 17, D:5) a +0 quarterstaff (6, 9, D:5) a +0 dagger a +0 leather armour (7, -19, D:5) a potion of degeneration (8, 16, D:5) a book of Spatial Translocations (9, 5, D:5) a +0 leather armour (19, -11, D:5) a +0 whip a +0 club a +0 club a +0 whip (21, -8, D:5) a +0 mace (41, 18, D:5) a +0 chain mail (42, -9, D:5) the +5 war axe of Optimality {elec, Fly Will++ Str+2 Dex-3} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+2). Dex: It affects your dexterity (-3). Fly: It grants you flight. Will: It greatly increases your willpower. (44, -1, D:5) a potion of degeneration (45, -29, D:5) a +0 dagger (46, 19, D:5) a +0 whip a +0 ring mail (51, -5, D:5) a +0 leather armour (53, -27, D:5) 6 stones (54, -21, D:5) a +0 scale mail (57, 1, D:5) a +0 short sword a +0 dagger (58, 3, D:5) a +0 flail (60, 2, D:5) a +0 halberd Level 6 of the Dungeon [Shop] Vyro's Antique Weapon Emporium a +0 rapier (88 gold) a +1 shortbow of freezing (272 gold) a +0 short sword (66 gold) a +0 mace (66 gold) the +9 staff of Wucad Mu {*channel} (2200 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. a +5 antimagic morningstar (858 gold) a +0 falchion (66 gold) (0, 0, D:6) a +0 dagger (9, -3, D:6) a +0 dagger (11, -8, D:6) a +0 whip (12, -14, D:6) a +0 short sword (12, -13, D:6) a +0 falchion a +0 chain mail a +0 dagger (13, -15, D:6) 2 stones (16, -43, D:6) a +0 mace a +0 ring mail (17, -43, D:6) a +0 scythe a +2 robe (17, -41, D:6) a +0 dagger a +0 robe (17, 6, D:6) a +0 shortbow (18, -41, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) 3 javelins a +0 whip a +0 flail a +0 whip (5, -41, D:7) a +0 morningstar (11, -21, D:7) a +0 scale mail (24, -14, D:7) a +0 hand axe (24, -13, D:7) a +1 dagger of protection (27, -9, D:7) a +0 mace a +0 whip a +0 leather armour (28, -16, D:7) 6 stones (31, -9, D:7) a +0 whip a +0 robe (32, 4, D:7) 7 stones (37, 4, D:7) a +0 whip a +0 club (38, 1, D:7) a +0 whip (38, 3, D:7) a +0 club (39, 0, D:7) a +0 robe (41, -22, D:7) a +0 robe (46, -30, D:7) the +1 robe "Pidovooz" {Rampage} Rampage: It bestows one free step when moving towards enemies. (46, -14, D:7) a +0 club (47, -15, D:7) a +0 short sword (47, -14, D:7) a +0 hand axe of flaming (50, -23, D:7) a +0 hand axe a +0 robe (50, -10, D:7) a +0 long sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) 5 stones (5, 3, D:8) a +0 dagger a +0 leather armour (7, -28, D:8) a +0 club (12, -14, D:8) a +0 sling (13, -1, D:8) a +0 chain mail (14, 14, D:8) a +0 robe a +0 dagger (14, 15, D:8) a +0 dagger (16, 14, D:8) a +0 club (18, -12, D:8) a +0 robe (19, 5, D:8) 8 stones (23, 15, D:8) a +0 robe (29, -21, D:8) a +0 club a +0 whip a +0 dagger (30, -21, D:8) a +0 dagger (30, -20, D:8) a +0 short sword (32, 15, D:8) a +0 flail (34, -11, D:8) a staff of conjuration (57, -20, D:8) a +0 short sword a +0 short sword (57, -19, D:8) a +0 dagger a stone (58, -19, D:8) a +0 club a stone (66, 21, D:8) a +0 club Level 9 of the Dungeon [Shop] Inuun's Antique Weapon Emporium a +0 bardiche (153 gold) a +0 dagger (34 gold) a +4 falchion (425 gold) a +0 morningstar (68 gold) a +2 spear of venom (265 gold) a +2 sling (229 gold) a +0 flail (59 gold) the +8 dire flail of Kailyul {antimagic, Drain rPois Int+9 Dex-4} (1157 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+9). Dex: It affects your dexterity (-4). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. a +0 great sword (110 gold) (0, 0, D:9) a +0 trident of freezing 4 stones a +0 scale mail (0, 1, D:9) a +0 halberd a gnoll corpse (skeletalised by now) (1, -1, D:9) a +0 spear a gnoll corpse (skeletalised by now) (2, -4, D:9) a +0 whip (2, -3, D:9) a +0 club (2, -1, D:9) a +0 flail (3, -10, D:9) a +0 short sword 5 stones (3, -2, D:9) a +0 short sword (3, 0, D:9) a +0 spear (8, -35, D:9) a +0 flail a +0 chain mail (8, -31, D:9) a +0 trident a +0 ring mail (11, -16, D:9) a +0 dagger a +0 robe (15, -3, D:9) a +0 leather armour (15, -2, D:9) a scroll of poison (15, -1, D:9) a +0 hand axe (16, -3, D:9) a potion of brilliance (16, -1, D:9) 4 poisoned darts (17, -3, D:9) 4 gold pieces (17, -2, D:9) 12 gold pieces (17, -1, D:9) 13 gold pieces (28, -29, D:9) 6 stones (39, -23, D:9) a +0 spear (39, -22, D:9) a +0 buckler a +0 spear (40, -23, D:9) a +0 spear (40, -22, D:9) a +0 spear (47, -10, D:9) a wolf corpse (48, -10, D:9) a wolf corpse (49, -13, D:9) a scroll of torment (54, -18, D:9) a polar bear corpse (54, -17, D:9) a wolf corpse (55, -14, D:9) a +0 long sword (55, -11, D:9) 17 gold pieces (58, -15, D:9) a +0 dagger (58, -14, D:9) a +0 chain mail a +0 flail a +0 short sword (60, -18, D:9) a +0 dagger 4 stones (60, -16, D:9) a +0 leather armour (60, -15, D:9) a +0 leather armour a +0 short sword 2 stones a +0 whip (61, -10, D:9) a potion of lignification (62, -18, D:9) a +0 trident a +0 chain mail (63, -11, D:9) a potion of resistance the Ecumenical Temple