Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 9814187741034729281 128 BlueFish the Conjurer (level 4, -9/36 HPs) Began as a Draconian Conjurer on May 10, 2023. Mangled by a gnoll sergeant ... wielding a +5 trident of protection (14 damage) ... on level 3 of the Dungeon. The game lasted 00:05:18 (2717 turns). BlueFish the Conjurer (Draconian Conjurer) Turns: 2717, Time: 00:05:19 Health: -9/36 AC: 8 Str: 9 XL: 4 Next: 86% Magic: 1/8 EV: 12 Int: 21 God: Gold: 155 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . l - +2 falchion (drain) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . m - +1 pair of gloves SInv . n - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 short sword i - a +2 dagger of protection l - a +2 falchion of draining (weapon) Armour m - a +1 pair of gloves (worn) n - a +0 pair of boots (worn) Scrolls k - a scroll of poison {unknown} o - a scroll of immolation {unknown} Potions a - a potion of magic d - 2 potions of brilliance {unknown} f - 3 potions of flight g - a potion of ambrosia {unknown} h - a potion of heal wounds {unknown} j - a potion of lignification {unknown} Skills: + Level 2.0 Fighting + Level 2.5 Dodging + Level 2.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Confusing Touch Hex 2% N/A 38% 3 Vampiric Draining Necr 2% 2d6 38% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. (Press . to maintain the ray.) The gnoll sergeant barely misses you. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you from afar with a +5 trident of protection! The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you from afar with a +5 trident of protection! The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +5 trident of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +5 trident of protection, wearing a +0 ring mail and wearing a +0 kite shield (moderately wounded, 87% to hit) Okay, then. Okay, then. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +5 trident of protection, wearing a +0 ring mail and wearing a +0 kite shield (moderately wounded, 87% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll sergeant completely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. As you read the scroll labelled EZEMAQUAWN, it crumbles to dust. It is a scroll of identify. f - 3 potions of flight The gnoll sergeant hits you from afar with a +5 trident of protection! You die... #.# #<# #.# #.# ### ## ## ###.## .######♣♣#..)..#♣♣ .##...# .#.....#@♣ ....###♣.#.....#.♣ >#### ♣.###'###g♣ ## ♣)....g.g.♣ # ♣....♣..♣♣ ♣♣.♣..)♣♣ ♣.....♣ ♣♣...♣♣ ♣)..♣ You could see a gnoll sergeant and a gnoll. Vanquished Creatures Jessica (D:2) Terence (D:3) A gnoll (D:3) 2 worms 5 orcs (D:3) 4 endoplasms 2 giant cockroaches (D:3) 5 goblins A hobgoblin (D:1) 3 jackals (D:2) 2 kobolds (D:2) 4 quokkas 9 ball pythons 8 bats 3 frilled lizards 3 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlueFish the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 522 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 584 | D:1 | Learned a level 2 spell: Searing Ray 1102 | D:2 | Noticed Jessica 1104 | D:2 | Killed Jessica 1105 | D:2 | Reached skill level 1 in Fighting 1105 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/6 1340 | D:2 | Found a faded altar of an unknown god. 1357 | D:2 | Found a faded altar of an unknown god. 2055 | D:3 | Reached XP level 4. HP: 28/35 MP: 4/7 2188 | D:3 | Noticed Sigmund 2426 | D:3 | Noticed Terence 2432 | D:3 | Killed Terence 2703 | D:3 | Noticed a gnoll sergeant 2704 | D:3 | Found the +5 woodcutter's axe 2717 | D:3 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_corners, chequers_serial_rivers_marsh D:2: layout_rooms, hellmonk_ecumenical_altar_the_god_not_taken, uniq_jessica D:3: layout_rooms, serial_shops, shop, minmay_misc_feat_alley, pf_guarded_unrand_woodcutter, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.7 Dodging | 2 | 2.5 Fighting | 1 2 | 2.0 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Short sword | 19 | || 19 Dagger | 15 | 5 || 20 Tailslap | 4 | 2 || 6 Falchion | | 12 || 12 Punch | | 2 || 2 Cast: Magic Dart | 62 | 27 || 89 Searing Ray | 1 | 4 || 5 Use: Scroll | | 1 || 1 Armour: Skin | 10 | 6 || 16 Dodge: Dodged | 26 | 7 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2719 | 2631 | 88 | 177 | 2127 | 3 | 906.3 | Dungeon | 2719 | 2631 | 88 | 177 | 2127 | 3 | 906.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1060 daAuts D:2: 975 daAuts D:3: 683 daAuts