Dungeon Crawl Stone Soup version 0.32-a0-1619-g0d330ff531 (webtiles) character file. Game seed: 3519884853493941443 102 Bobbunny the Shooter (level 4, 0/37 HPs) Began as a Coglin Hunter on June 30, 2024. Slain by Terence ... wielding a +0 trident (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:10 (2032 turns). Bobbunny the Shooter(Coglin Hunter) Turns: 2032, Time: 00:01:11 Health: 0/37 AC: 4 Str: 12 XL: 4 Next: 78% Magic: 4/4 EV: 11 Int: 8 God: Gold: 114 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Ana} rCold . . . d - +0 sling {Ku-aya} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ana} d - a +0 sling (offhand) {Ku-aya} Missiles o - 6 boomerangs Armour c - a +0 leather armour (worn) j - a +0 pair of gloves (worn) Scrolls b - a scroll of butterflies e - a scroll of enchant weapon {unknown} f - 2 scrolls of amnesia {unknown} g - a scroll of brand weapon {unknown} i - 2 scrolls of immolation {unknown} k - 4 scrolls of identify {unknown} n - a scroll of vulnerability {unknown} Potions h - a potion of berserk rage {unknown} l - 2 potions of heal wounds {unknown} m - 2 potions of curing {unknown} p - a potion of lignification {unknown} q - a potion of ambrosia {unknown} Skills: + Level 3.6 Fighting + Level 4.5 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence barely misses you. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Unknown command. Fire: a) +2 sling {Ana} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Unknown command. Fire: a) +2 sling {Ana} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence barely misses you. Unknown command. Fire: a) +2 sling {Ana} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you from afar with a +0 trident! You die... Terence says, "Finally, peace and quiet." ...... ...... # †..... #. .... #.#### ... #....# ##@#### ####.## ##.....# #.....#####.@# #.##......>.## #.##.#####.## #####.##.# #.# #..[..##.# #.# #.######.# #.# #.# #.# #.# #.# #.. #.# ..# ## #.# You could see Terence. Vanquished Creatures An orc priest (D:2) A gnoll (D:1) 2 ribbon worms (D:2) 3 dart slugs (D:2) 2 orcs (D:2) 6 endoplasms 2 giant cockroaches 3 goblins A hobgoblin (D:2) 4 jackals (D:2) 2 kobolds (D:1) 2 quokkas 4 ball pythons (D:1) 7 bats (D:1) 2 frilled lizards 9 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bobbunny the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 42 | D:1 | Reached skill level 1 in Stealth 42 | D:1 | Reached XP level 2. HP: 18/23 MP: 2/2 331 | D:1 | Reached skill level 4 in Ranged Weapons 331 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1178 | D:2 | Reached XP level 4. HP: 19/35 MP: 4/4 2024 | D:3 | Noticed Terence 2032 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, grunt_decor_resistance, hex_medium, hangedman_decor_peaks_small, minmay_misc_feat_enclosed, minmay_ruptured D:2: cheibrodos_pilgrimage, layout_loops_cross, kennysheep_pointless_box, kennysheep_generic_room_6 D:3: minmay_wonky_spiral, layout_basic, gammafunk_temple_overflow_statue, chequers_serial_rivers_room_b, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.0 Ranged Weapons | 4 | 4.5 Fighting | 3 | 3.6 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 130 | 82 || 212 Armour: Leather armour | 11 | 12 || 23 Dodge: Dodged | 7 | 6 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2055 | 1992 | 63 | 0 | 1770 | 3 | 685.0 | Dungeon | 2055 | 1992 | 63 | 0 | 1770 | 3 | 685.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1072 daAuts D:2: 903 daAuts D:3: 79 daAuts