Dungeon Crawl Stone Soup version 0.32.0-11-ga5df4b8d09 (webtiles) character file. Game seed: 8866247216195421416 34 Bobbunny the Grave Robber (level 3, 0/28 HPs) Began as a Merfolk Necromancer on Sept 8, 2024. Slain by an adder (2 damage) ... on level 4 of the Dungeon. The game lasted 00:01:42 (1321 turns). Bobbunny the Grave Robber (Merfolk Necromancer) Turns: 1321, Time: 00:01:43 Health: 0/28 AC: 2 Str: 8 XL: 3 Next: 31% Magic: 4/6 EV: 12 Int: 14 God: Gold: 77 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - 9 poisoned darts Armour b - a +0 robe (worn) Jewellery j - a ring of resist corrosion (left hand) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} h - a scroll of revelation {unknown} i - a scroll of torment {unknown} Potions c - a potion of magic g - 2 potions of degeneration {unknown} Skills: + Level 2.6 Fighting + Level 1.7 Polearms - Level 2.6 Dodging + Level 2.2 Stealth - Level 2.0 Spellcasting - Level 3.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 40% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 10% 2 Vampiric Draining Necr 10% 2d6 19% 3 Animate Dead Necr 10% N/A 52% 4 Curse of Agony Necr 10% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The adder bites your soul wisp. Your soul wisp returns to where it belongs. The bombardier beetle is no longer weakened. You hit the bombardier beetle but do no damage. The bombardier beetle is heavily wounded. The liquid fire burns you! The bombardier beetle bites you but does no damage. You hit the bombardier beetle but do no damage. The bombardier beetle is heavily wounded. The liquid fire burns you! The bombardier beetle bites you. You are too injured to fight recklessly! Casting: Soul Splinter (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (heavily wounded, chance to affect: 45%) The bombardier beetle resists with some effort. The liquid fire burns you! The adder misses you. The adder completely misses you. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off the liquid fire. The adder bites you. * * * LOW HITPOINT WARNING * * * An adder comes into view. The adder hisses angrily. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. Casting: Soul Splinter (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (heavily wounded, chance to affect: 45%) The adder resists with significant effort. The goblin shouts! You hear an angry hiss. The adder bites you. You die... .#########... ... ............####... .................. .. ............... #. #..##..S...... #. #....>....... ####.#.####.......$..#. ........B.S@........... ####.#.####.......g.... #. #.......####. #. #.......# #. #......... #. ####....#.. #. ......... #. .#.###.## You could see a bombardier beetle, 2 adders and a goblin. Vanquished Creatures An endoplasm (D:1) 3 goblins 3 hobgoblins 3 quokkas (D:1) 3 ball pythons 2 bats (D:1) 2 rats (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A giant cockroach (D:2) 3 goblins A hobgoblin (D:1) A quokka (D:1) A bat (D:2) A frilled lizard (D:1) 4 kobolds 13 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bobbunny the Merfolk Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 103 | D:1 | Reached skill level 1 in Fighting 207 | D:1 | Reached XP level 2. HP: 8/22 MP: 3/5 668 | D:1 | Reached skill level 1 in Polearms 1039 | D:2 | Reached XP level 3. HP: 28/28 MP: 6/6 1300 | D:2 | You fall into a shaft and drop 2 floors! 1321 | D:4 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring D:2: layout_loops_ring, guppyfry_early_orc_mine D:4: layout_rooms, serial_shops, shop, gammafunk_ghost_split, minmay_gold_behind_fungi, hangedman_decor_points, minivault_23, nicolae_wooded_promenade, kennysheep_generic_room_11 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.6 Polearms | 1 | 1.7 Dodging | | 2.6 Stealth | | 2.2 Spellcasting | | 2.0 Necromancy | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 95 Cast: Soul Splinter || 22 Stab: Sleeping || 7 Armour: Robe || 90 Dodge: Dodged || 68