Dungeon Crawl Stone Soup version 0.32-a0-1209-g101ff301c8 (webtiles) character file. Game seed: 14432277075134685714 65 BobbyRooster the Vexing (level 4, -1/32 HPs) Began as a Barachi Hexslinger on May 20, 2024. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:07:15 (1143 turns). BobbyRooster the Vexing (Barachi Hexslinger) Turns: 1143, Time: 00:07:16 Health: -1/32 AC: 3 Str: 9 XL: 4 Next: 14% Magic: 3/6 EV: 11 Int: 20 God: Gold: 81 SH: 0 Dex: 16 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - ring of resist corrosion HPRegen 0.25/turn m - +6 ring of intelligence MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) d - a +0 lajatang l - a +2 dagger of venom Missiles h - 5 javelins Armour c - a +0 robe g - a +0 leather armour (worn) Jewellery e - a ring of resist corrosion (left hand) j - a ring of willpower m - a +6 ring of intelligence (right hand) Scrolls b - a scroll of poison f - a scroll of identify {unknown} k - a scroll of brand weapon {unknown} n - a scroll of teleportation {unknown} Potions i - a potion of might {unknown} Skills: + Level 1.4 Fighting + Level 3.3 Ranged Weapons * Level 1.1 Throwing + Level 0.1 Armour + Level 2.5 Dodging - Level 0.5 Stealth + Level 1.3 Spellcasting + Level 3.4 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 17% 3 Inner Flame Hex/Fire 10% N/A 28% 3 Sublimation of Blood Necr 1% N/A 34% 2 Cause Fear Hex 7% N/A 50% 4 Dimensional Bullseye Hex/Tloc 4% N/A 75% 4 Ignite Poison Fire/Alch 3% N/A 88% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Sigmund is heavily wounded. A giggling sprite leaps out and insults Sigmund's ancestors. Sigmund is heavily wounded. Sigmund barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, heavily drained, chance to call a sprite on attack: 63%, 55% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. A giggling sprite leaps out and smacks Sigmund with his own hand. Sigmund is severely wounded. Sigmund casts a spell at you. The puff of flame hits you! Sigmund attacks as he pursues you! Sigmund barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, heavily drained, chance to call a sprite on attack: 63%, 55% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. A giggling sprite leaps out and bonks Sigmund with his +0 scythe. Sigmund is almost dead. The jinxing sprites lose interest in you. Sigmund barely misses you. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, heavily drained, chance to call a sprite on attack: 63%, 55% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #### # ..######## #.#........# #...######.#### ##.#...@.@....# #@#.#........# ..#.#.###.##.# ####.#.# #.##.# #.#.# #.##.######### #.#.# #.##.........# #.#.# #.##.#######.# #.#.# #.##.# .# ..#.# #.##.# #.# You could see Sigmund (very drained). Vanquished Creatures Natasha (D:2) An adder (D:2) 5 ball pythons (D:1) 5 bats (D:1) 5 endoplasms 3 giant cockroaches (D:1) 4 goblins (D:1) A kobold (D:1) A frilled lizard (D:1) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BobbyRooster the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 187 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/3 481 | D:1 | Reached XP level 3. HP: 25/26 MP: 4/4 878 | D:1 | Learned a level 2 spell: Jinxbite 1072 | D:2 | Noticed Natasha 1086 | D:2 | Killed Natasha 1087 | D:2 | Reached skill level 1 in Throwing 1087 | D:2 | Reached XP level 4. HP: 19/32 MP: 3/6 1130 | D:2 | Noticed Sigmund 1143 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic D:2: layout_loops_ring, chequers_ecumenical_altar_grove, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.3 Throwing | 1 | 1.1 Fighting | | 1.4 Armour | | 0.1 Dodging | | 2.5 Stealth | | 0.5 Spellcasting | | 1.3 Hexes | | 3.4 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 79 | 5 || 84 Throw: Javelin | 6 | || 6 Cast: Jinxbite | 2 | 2 || 4 Ability: Hop | 2 | || 2 Armour: Robe | 24 | || 24 Leather armour | 24 | 4 || 28 Dodge: Dodged | 57 | 4 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1325 | 1271 | 54 | 258 | 663 | 2 | 662.5 | Dungeon | 1325 | 1271 | 54 | 258 | 663 | 2 | 662.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1080 daAuts D:2: 245 daAuts