Dungeon Crawl Stone Soup version 0.31-a0-1405-g2bb1a01664 (webtiles) character file. Game seed: 18136758550027371469 30 Bobodoro the Sneak (level 3, 19/43 HPs) Began as a Human Delver on Dec 25, 2023. Quit the game on level 4 of the Dungeon. The game lasted 00:02:50 (90 turns). Bobodoro the Sneak (Human Delver) Turns: 90, Time: 00:02:50 Health: 19/43 AC: -4 Str: 12 XL: 3 Next: 18% Magic: 3/3 EV: 12 Int: 12 God: Gold: 27 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no passive effects @: berserking, corroded, very quick A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 leather armour (worn) Magical Staves g - a staff of cold Jewellery h - a ring of fire Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of revelation d - a scroll of fear Potions e - a potion of haste Skills: + Level 3.2 Fighting + Level 0.1 Armour + Level 2.1 Dodging + Level 5.6 Stealth + Level 2.1 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Sigmund the Dreaded comes into view. He is wielding a +1 scythe of venom. Found a scroll labelled LASUYP ZUTAMEI. Found a stone staircase leading down. You see here a ring of fire. h - a ring of fire There is a stone staircase leading up here. You climb upwards. Found 15 gold pieces and a glowing ruby potion. There is a stone staircase leading down here. You now have 15 gold pieces. Found 12 gold pieces. i - a glowing ruby potion You now have 27 gold pieces (gained 12). There is a fountain of clear blue water here. Okay, then. A jelly comes into view. Found 16 gold pieces. The jelly quivers. The jelly attacks as it pursues you! The jelly hits you but does no damage. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jelly hits you. The acid corrodes you! You are splashed with acid! You hit the jelly. Your hands burn! The jelly is moderately wounded. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is moderately wounded. The jelly barely misses you. You hit the jelly. Your hands burn! The jelly is severely wounded. You punch the jelly! You kill the jelly! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##..........# #..........# ##..######..# #8..# $## ########..# .# #....# #..# .# #####....###..# .# ...>......#8..######.### ##........##....@....... ###...........#########. ........###.### #######..##... ##........ #####....# ###.. . There were no monsters in sight! Vanquished Creatures A jelly (D:4) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Bobodoro the Human Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 22 | D:5 | Noticed Sigmund 69 | D:4 | Noticed a jelly 89 | D:4 | Killed a jelly 90 | D:4 | Reached XP level 2. HP: 16/24 MP: 2/2 90 | D:4 | Reached XP level 3. HP: 19/29 MP: 3/3 90 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:4: layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, chequers_hall_statues_corner_a, chequers_hall_statues_y, chequers_hall_statues_wall_a, uniq_blork_the_orc, uniq_menkaure D:5: layout_cave_pools, minmay_temple_entry_gardened_gates, gammafunk_ghost_necromancy, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 4 Use: Potion || 1 Armour: Leather armour || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 37 | 51 | 0 | 0 | 2 | 44.0 | Dungeon | 88 | 37 | 51 | 0 | 0 | 2 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 54 daAuts D:5: 34 daAuts