Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 17029697394224456227 25 Bomthar the Apothecary (level 3, 12/24 HPs) Began as a Coglin Alchemist on May 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:14 (1182 turns). Bomthar the Apothecary (Coglin Alchemist) Turns: 1182, Time: 00:03:15 Health: 12/24 AC: 2 Str: 8 XL: 3 Next: 6% Magic: 1/5 EV: 11 Int: 16 God: Gold: 63 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: mildly poisoned (12 -> 8), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of summoning {unknown} e - a scroll of blinking {unknown} f - a scroll of poison {unknown} h - a scroll of enchant weapon {unknown} i - 2 scrolls of identify {unknown} j - 2 scrolls of fog {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} g - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 0.3 Air Magic + Level 4.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 8% 1 b - Mercury Arrow Conj/Alch 18% 2d6 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 8% 2d6 19% 1 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 32% 4 Confusing Touch Hex 1% N/A 54% 3 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dispel Undead Necr 1% 3d6 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History An adder comes into view. Found a faded altar of an unknown god. The adder hisses angrily. An adder is nearby! An adder is nearby! A kobold comes into view. It is wielding a +0 whip. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. The glob of mercury hits the adder. The adder looks weaker. The adder is heavily wounded. You feel sick. The adder bites you. The glob of mercury hits the adder. The adder looks even weaker. The adder is severely wounded. You feel sick. The adder barely misses you. You don't have enough magic to cast this spell. There are monsters nearby! You hit the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. The adder completely misses you. You barely miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. Unknown command. You barely miss the adder. The adder is almost dead. You feel sick. The adder barely misses you. You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. You barely miss the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...~≈≈≈ ≈≈~~... #~.~~~~♣~≈~~..# #~~~~~._♣~~≈~.# #..~~~~~.≈~~~~# #..≈≈~≈~~~~~≈.# #.≈≈≈≈~≈~~≈~≈.# #.≈~≈≈K≈S≈~~~.# #.~~≈~.@~~.~..# ###~~~.~...~~~..# ...........###### #####...#..# #..###.## #...#...# ### #.....#... .... #.##....### #...##.##.#.############### You could see an adder (weak) and a kobold. Vanquished Creatures An adder (D:2) 2 quokkas (D:2) A ball python (D:1) 6 bats An endoplasm (D:2) A frilled lizard (D:1) 3 goblins 4 hobgoblins A kobold (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bomthar the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 343 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/4 842 | D:2 | Reached skill level 4 in Alchemy 939 | D:2 | Learned a level 2 spell: Mercury Arrow 1053 | D:2 | Reached XP level 3. HP: 20/24 MP: 0/5 1172 | D:2 | Found a faded altar of an unknown god. 1182 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_rooms, serial_glass, glass_columns_a, glass_columns_a D:2: layout_loops_ring, chequers_ecumenical_altar_island Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.4 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Air Magic | | 0.3 Action || total ---------------------------++------- Melee: Unarmed || 15 Punch || 1 Cast: Poisonous Vapours || 30 Mercury Arrow || 7 Armour: Robe || 15 Dodge: Dodged || 23