Dungeon Crawl Stone Soup version 0.33.0-5-g142d7109a3 (webtiles) character file. Game seed: 5334113952700663916 121 Bomthar the Magician (level 5, -2/18 (36) HPs) Began as a Djinni Air Elementalist on May 6, 2025. Slain by an orc wizard ... wielding a +2 dagger of speed (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:10 (1759 turns). Bomthar the Magician (Djinni Air Elementalist) Turns: 1759, Time: 00:04:11 HP: -2/18 (36) AC: 2 Str: 7 XL: 5 Next: 26% Gold: 53 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-3 HP) @: flying, extremely drained A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of willpower Scrolls b - a scroll of revelation {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of poison {unknown} Potions f - 2 potions of heal wounds {unknown} g - a potion of moonshine {unknown} h - a potion of ambrosia {unknown} Skills: * Level 0.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Forgecraft * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 80% 1d8 2% 1 b - Static Discharge Conj/Air 40% 3-5/arc 3% 2 c - Swiftness Air 20% N/A 7% 3 d - Airstrike Air 10% 2d(2-18) 22% 4 e - Kiss of Death Conj/Necr 80% 2d11 2% 1 f - Scorch Fire 40% 2d6 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap misses the bat. The bat hits you but does no damage. The zap hits the bat. You kill the bat! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Something is struck by an arc of lightning. You are struck by an arc of lightning. The lightning grounds out. The orc is struck by an arc of lightning! You kill the orc! You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * Something is struck by an arc of lightning. The lightning grounds out. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Static Discharge (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The fragment of death hits the adder! The adder is drained! You kill the adder! You feel drained. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. You're confused, stopping explore. You're confused, stopping explore. You're too confused to move! You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Kiss of Death (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. There is a stone staircase leading down here. Something hits you. You die... #....#.......†.......# #....#########.......# #....# #........# #..<.# #...†....# ####.# #........# #.# #####........# #.# #.......†....# #...##......(...### ###........@....# .......)......# ..............# ##.###.......### #. ##....))...# # #........#.# #......)##..†.# ####.#..(.)...# #..##$.$....# There were no monsters in sight! Vanquished Creatures An orc priest (D:3) 3 adders A dart slug (D:1) A ribbon worm (D:2) 7 orcs (D:3) 2 giant cockroaches (D:2) 7 hobgoblins 4 jackals (D:1) A quokka (D:1) 5 ball pythons 5 bats 4 endoplasms 4 frilled lizards (D:1) 9 goblins 6 kobolds 7 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bomthar the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Bomthar set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 100 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 547 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 547 | D:1 | Learned a level 1 spell: Kiss of Death 1212 | D:2 | Reached XP level 4. HP: 24/26 MP: 0/0 1684 | D:3 | Reached XP level 5. HP: 16/28 MP: 0/0 1684 | D:3 | Learned a level 2 spell: Scorch 1759 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_rooms D:2: layout_basic, amcnicky_mini_rare_corridor_liquid D:3: layout_rooms, st_stairs_6 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Fighting | | 0.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 103 | 36 || 139 Kiss of Death | 2 | 4 || 6 Static Discharge | | 1 || 1 Armour: Robe | 4 | 9 || 13 Dodge: Dodged | 7 | 5 || 12