Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 1997530282618093457 16 Boogerman the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on Nov 15, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:52 (729 turns). Boogerman the Magician (Djinni Fire Elementalist) Turns: 729, Time: 00:02:52 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 70% Gold: 52 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . c - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of torment {unknown} d - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} f - a scroll of noise {unknown} g - a scroll of enchant weapon {unknown} Skills: + Level 2.8 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The foxfire hits the jackal. The jackal is moderately wounded. A jackal comes into view. You barely miss the jackal. The jackal is moderately wounded. The foxfire hits the adder but does no damage. A jackal comes into view. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The adder barely misses you. You closely miss the jackal. The adder closely misses you. The jackal misses you. The adder misses you. You hit the jackal but do no damage. An adder comes into view. A goblin comes into view. It is wielding a +0 club. The kobold hits you with a +0 whip. The jackal bites you. The adder bites you. The goblin shouts! You hit the jackal but do no damage. The jackal bites you. The kobold hits you but does no damage. The adder closely misses you. The jackal barely misses you. The adder closely misses you. The kobold hits you with a +0 whip. The jackal closely misses you. You fly upwards. There is a stone staircase leading down here. The jackal bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You barely miss the jackal. The jackal bites you. You die... #####.....###### #.....# ........####...###.###.# .#...>......###.†..# #.# ....#......## ##...###.# ...........# #.#.^...# ...........## ##.###..## .###.#.####.###.## #..# .# #.#.####....#####..#### .# #.#.##....KSh@..#.†...# .###.#.#......####.#.###.# ......#......># #.#.# #.# ## .##..#.#......# #.#.# #.# #. .##..#.##...#.####.#.###.# #. ..)....###...............# #. .##......#.##....#.##.##.#######. ###.####.#.#####.#.##.##......... .##.#......### #.#.##.##.######## You could see an adder, a jackal and a kobold. Vanquished Creatures A ball python (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins 2 hobgoblins 2 bats (D:1) 3 rats (D:1) 14 creatures vanquished. Vanquished Creatures (others) 14 foxfires 14 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boogerman the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Boogerman set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 162 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 348 | D:1 | You are sucked into a shaft and drop 1 floor! 728 | D:1 | HP: 1/21 [jackal (2)] 729 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_ring, hangedman_feature_mirror D:2: kennysheep_six_static_rooms, layout_loops_ring, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_, infiniplex_forest_zigzag_2, infiniplex_forest_clump_tiny, infiniplex_forest_clump_small, infiniplex_forest_straight_3, minmay_cupped Action || total ---------------------------++------- Melee: Short sword || 35 Cast: Foxfire || 9 Armour: Robe || 29 Dodge: Dodged || 31