Dungeon Crawl Stone Soup version 0.33-a0-614-ga1de10103b (webtiles) character file. Game seed: 13561647685510296804 58 Boogerman the Chiller (level 3, -6/26 HPs) Began as a Demonspawn Ice Elementalist on Dec 29, 2024. Mangled by a gnoll ... wielding a +0 halberd of venom (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:20 (2122 turns). Boogerman the Chiller (Demonspawn Ice Elementalist) Turns: 2122, Time: 00:04:22 Health: -6/26 AC: 2 Str: 8 XL: 3 Next: 76% Magic: 3/6 EV: 11 Int: 17 God: Gold: 69 SH: 0 Dex: 13 Spells: 2/6 levels left rFire . . . h - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-6 -> -19), freezing walls A: horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons h - a +0 spear (weapon) Missiles c - 6 poisoned darts Armour a - a +0 robe (worn) Talismans o - a maw talisman Scrolls e - 2 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} l - 2 scrolls of teleportation {unknown} n - 2 scrolls of vulnerability {unknown} Potions b - a potion of magic d - a potion of haste {unknown} g - a potion of invisibility {unknown} i - 3 potions of heal wounds {unknown} j - 2 potions of lignification {unknown} k - a potion of mutation {unknown} m - a potion of curing {unknown} Skills: + Level 1.3 Fighting + Level 2.3 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 24% 3 Inner Flame Hex/Fire 2% N/A 50% 3 Maxwell's Portable Pile Tloc 2% (3-9)d2 50% 3 Flame Wave Conj/Fire 2% 2d4 88% 4 Sticky Flame Fire/Alch 2% 2d4 88% 4 Metabolic Englaciation Hex/Ice 4% N/A 91% 5 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Aim: a gnoll, wielding a +0 whip (lightly wounded) You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded) You freeze the gnoll. You kill the gnoll! You see here a bat corpse. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll but does no damage. You reach to attack! You hit the gnoll. The gnoll is lightly wounded. The wall freezes the gnoll. The gnoll hits you from afar with a +0 halberd of venom! You are poisoned. You reach to attack! You hit the gnoll but do no damage. The gnoll is moderately wounded. You feel very sick. The wall freezes the gnoll. The gnoll misses you. You are too injured to fight recklessly! Unknown command. You swing at nothing. You feel sick. The wall freezes the gnoll. The gnoll hits you from afar with a +0 halberd of venom. You are lethally poisoned! The wall freezes the gnoll. You swing at nothing. * * * LOW HITPOINT WARNING * * * You feel very sick. The wall freezes the gnoll. The gnoll closely misses you. The wall freezes the gnoll. The gnoll hits you from afar with a +0 halberd of venom! You die... ...########+#####..#.############ ##.#