Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 17426291323879379850 970 Boogerman the Chiller (level 7, -3/53 HPs) Began as a Demonspawn Ice Elementalist on Dec 31, 2024. Slain by an ogre ... wielding a +0 giant club (16 damage) ... on level 5 of the Dungeon. The game lasted 00:12:19 (5134 turns). Boogerman the Chiller (Demonspawn Ice Elementalist) Turns: 5134, Time: 00:12:20 Health: -3/53 AC: 7 Str: 9 XL: 7 Next: 94% Magic: 0/13 EV: 12 Int: 17 God: Gold: 174 SH: 5 Dex: 16 Spells: 7/14 levels left rFire + . . p - +2 dagger "Tovozant" {pain, rF+ Dex+3} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . l - +0 pair of gloves SInv . (no boots) Will ..... w - amulet of reflection Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: reflection @: very slightly contaminated A: molten scales 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons m - a +1 heavy spear p - the +2 dagger "Tovozant" (weapon) {pain, rF+ Dex+3} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). u - a +1 dire flail of holy wrath Missiles q - 21 poisoned darts Armour a - a +0 robe (worn) c - a +0 cloak (worn) l - a +0 pair of gloves (worn) Jewellery h - an amulet of faith w - an amulet of reflection (around neck) Scrolls d - a scroll of amnesia {unknown} f - 5 scrolls of identify {unknown} i - 3 scrolls of immolation {unknown} j - a scroll of noise {unknown} o - a scroll of fog {unknown} r - 2 scrolls of teleportation {unknown} t - a scroll of torment {unknown} v - 3 scrolls of revelation {unknown} x - a scroll of vulnerability {unknown} Potions b - 2 potions of magic e - a potion of curing {unknown} g - a potion of attraction {unknown} k - a potion of enlightenment {unknown} n - 2 potions of heal wounds {unknown} s - 3 potions of brilliance {unknown} Skills: + Level 3.8 Fighting + Level 4.0 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting * Level 6.4 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 50% 1d8 3% 3 c - Summon Ice Beast Ice/Summ 14% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 25% N/A 3% 3 Soul Splinter Necr 12% N/A 16% 1 Grave Claw Necr 6% 2d7 24% 2 Scorch Fire 6% 2d5 24% 2 Fugue of the Fallen Necr 3% N/A 43% 3 Vampiric Draining Necr 3% 2d6 43% 3 Flame Wave Conj/Fire 3% 2d5 83% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Qazlal Trog Innate Abilities, Weirdness & Mutations You are mostly covered in molten scales. (AC +3) Message History The ogre is moderately wounded. The wall freezes the ogre. The ogre hits you with a +0 giant club! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded) You freeze the ogre. The ogre is heavily wounded. The frozen ramparts melt away. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. You block the ogre's attack. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded) You freeze the ogre. The ogre is severely wounded. The ogre barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded) You freeze the ogre. The ogre is almost dead. You hit the ogre but do no damage. The ogre is almost dead. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! You die... #.####...### #..........# ###......#.## ###[#####...# ............# ####.####...# #.# ##### ######### #.# #.O...... #.# #@# #.# #.# #.### #.# ##...## #.# #..#..##### #.# #.#.#.#.#.#.## #.# .............# #.# #.#.#.#.#.#.## #.# .............# #.# You could see an ogre. Vanquished Creatures An ice beast (D:5) 2 ogres A phantom (D:4) A kobold brigand (D:4) 2 scorpions An orc priest (D:4) An iguana (D:4) A sleepcap (D:5) Natasha (thrice) (D:2) 2 gnolls (D:4) 4 adders 2 adder skeletons (D:2) 4 dart slugs (D:4) A ribbon worm (D:2) 5 orcs 5 bats A bat zombie (D:2) 3 endoplasms (D:1) 6 giant cockroaches 6 goblins 3 hobgoblins 2 quokkas 7 ball pythons 4 frilled lizards A jackal skeleton (D:2) 14 kobolds 4 rats 87 creatures vanquished. Vanquished Creatures (collateral kills) Edmund (D:4) 2 adder zombies (D:2) 3 creatures vanquished. Grand Total: 90 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boogerman the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 206 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 206 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 812 | D:1 | Reached skill level 4 in Ice Magic 840 | D:1 | Reached skill level 1 in Fighting 1080 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1084 | D:2 | Learned a level 3 spell: Frozen Ramparts 1512 | D:2 | Found a bloodstained altar of Trog. 1806 | D:2 | Noticed Natasha 1824 | D:2 | Killed Natasha 1825 | D:2 | Reached XP level 4. HP: 22/32 MP: 0/7 1895 | D:1 | Learned a level 3 spell: Summon Ice Beast 1958 | D:2 | Got the +2 dagger "Tovozant" {pain, rF+ Dex+3} 2067 | D:2 | Found a bloodstained altar of Trog. 2127 | D:2 | Noticed Natasha 2130 | D:2 | Killed Natasha 2715 | D:2 | Found a bloodstained altar of Trog. 2776 | D:2 | Noticed Natasha 2781 | D:2 | Killed Natasha 2782 | D:2 | Reached XP level 5. HP: 37/38 MP: 6/9 3886 | D:4 | Noticed a phantom 3889 | D:4 | Noticed Edmund 3903 | D:4 | Killed Edmund 3904 | D:4 | Reached skill level 5 in Ice Magic 3904 | D:4 | Reached XP level 6. HP: 46/46 MP: 4/10 3998 | D:4 | Found an iron altar of Okawaru. 4284 | D:4 | Gained mutation: You are mostly covered in molten scales. | (AC +3) [demonic ancestry] 4284 | D:4 | Reached XP level 7. HP: 48/51 MP: 8/12 4757 | D:5 | Entered Level 5 of the Dungeon 4823 | D:5 | Found a stormy altar of Qazlal. 4929 | D:5 | Reached skill level 6 in Ice Magic 5134 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_rooms, ebering_dispersal_statue_hall, minivault_25, amcnicky_mini_pool_small, st_stairs_5 D:2: layout_loops_ring, basic_altar, dilly_guarded_unrand_morg D:3: layout_basic, grunt_decor_cap D:4: layout_rooms, okawaru_altar_gauntlet_db, solitary_fountain, uniq_edmund D:5: layout_loops_ring, nicolae_qazlal_eye_of_the_storm, dancing_weapons_uskayaw, st_stairs_13 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 4 | 4.0 Ice Magic | 4 5 6 | 6.4 Fighting | 1 2 3 | 3.8 Spellcasting | 3 4 | 4.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | 15 | 28 | || 43 Dagger | | 45 | 39 || 84 Dire flail | | 25 | || 25 Cast: Freeze | 61 | 16 | 21 || 98 Frozen Ramparts | 1 | 6 | 5 || 12 Summon Ice Beast | | 3 | 3 || 6 Stab: Sleeping | | 4 | 1 || 5 Armour: Robe | 48 | 90 | 32 || 170 Dodge: Dodged | 50 | 119 | 18 || 187 Block: Other | | | 6 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5152 | 5061 | 91 | 381 | 3735 | 5 | 1030.4 | Dungeon | 5152 | 5061 | 91 | 381 | 3735 | 5 | 1030.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1784 daAuts D:3: 1064 daAuts D:1: 1056 daAuts D:4: 870 daAuts D:5: 376 daAuts