Dungeon Crawl Stone Soup version 0.33-a0-630-gc0fec7c300 (webtiles) character file. Game seed: 9912941751873193657 7 Boogerman the Chiller (level 1, 13/13 HPs) Began as a Demonspawn Ice Elementalist on Jan 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (234 turns). Boogerman the Chiller (Demonspawn Ice Elementalist) Turns: 234, Time: 00:00:42 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 83% Magic: 3/3 EV: 11 Int: 15 God: Gold: 10 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of brand weapon {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of haste {unknown} Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 3.7 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 14% 3 Ozocubu's Armour Ice 12% N/A 14% 3 Summon Ice Beast Ice/Summ 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a ball python You freeze the ball python. The ball python is heavily wounded. The ball python seems to slow down. The ball python completely misses you. The ball python grabs you. The ball python constricts you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (heavily wounded, constricting you, slow) You freeze the ball python! You kill the ball python! d - a scroll labelled KINGIR IBAODGHE e - a scroll labelled YKITAA ASYF Found a stone staircase leading down. Found a stone staircase leading down. A jackal comes into view. A jackal comes into view. The jackal barks! x2 Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal You freeze the jackal. You kill the jackal! Unknown command. The jackal barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal You freeze the jackal. You kill the jackal! Your Stealth skill increases to level 2! Unknown command. A goblin comes into view. It is wielding a +0 dagger. Found 3 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####################### g......@..............# ##############.######## #.# #.# #.# ### #.# #.# #.# #.# #.#####.# #.......# You could see a goblin (asleep). Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boogerman the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 234 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.9 Spellcasting | | 2.1 Ice Magic | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Freeze || 8 Armour: Robe || 6 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 234 | 234 | 0 | 0 | 187 | 1 | 234.0 | Dungeon | 234 | 234 | 0 | 0 | 187 | 1 | 234.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 234 daAuts