Dungeon Crawl Stone Soup version 0.33-a0-814-g819cd40f79 (webtiles) character file. Game seed: 10243833165326875064 1036 Boogerman the Chopper (level 8, -7/68 HPs) Began as a Mountain Dwarf Fighter on Feb 4, 2025. Was an Initiate of the Shining One. Mangled by an ogre ... wielding a +0 giant club (23 damage) ... on level 5 of the Dungeon. The game lasted 00:06:14 (4138 turns). Boogerman the Chopper (Mountain Dwarf Fighter) Turns: 4138, Time: 00:06:14 Health: -7/68 AC: 8 Str: 21 XL: 8 Next: 3% Magic: 8/8 EV: 7 Int: 9 God: the Shining One [......] Gold: 336 SH: 9 Dex: 9 Spells: 7/7 levels left rFire . . . a - +0 war axe rCold . . . D - +0 kite shield rNeg . . . b - +0 scale mail rPois + (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth y - +4 ring of slaying HPRegen 0.31/turn o - ring of poison resistance MPRegen 0.11/turn %: no passive effects @: glowing A: runic magic, artefact enchanting a: Renounce Religion You were on level 5 of the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 336 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) p - a +4 spear Missiles f - 4 javelins (quivered) s - 2 poisoned darts A - a curare-tipped dart Armour b - a +0 scale mail (worn) e - a +0 pair of gloves (worn) h - the +1 robe of Cyfedae {rPois Str-3 Dex+2 Slay+6} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). u - an orb of wrath D - a +0 kite shield (worn) Magical Staves v - a staff of conjuration Jewellery n - a ring of protection from cold o - a ring of poison resistance (worn) w - the ring of the Assorted Ears {rC+ Str-3 Int+4 Dex+6} (You found it on level 3 of the Dungeon) [ring of dexterity] rC+: It protects you from cold. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). y - a +4 ring of slaying (worn) E - a ring of ice Scrolls c - a scroll of enchant weapon {unknown} i - 3 scrolls of revelation {unknown} j - 3 scrolls of silence {unknown} k - a scroll of enchant armour {unknown} m - a scroll of blinking {unknown} q - a scroll of summoning {unknown} r - a scroll of vulnerability {unknown} t - a scroll of teleportation {unknown} x - 2 scrolls of identify {unknown} Potions d - a potion of might g - 2 potions of cancellation {unknown} l - 2 potions of mutation {unknown} z - a potion of heal wounds {unknown} B - a potion of brilliance {unknown} C - a potion of enlightenment {unknown} Skills: + Level 5.2 Fighting * Level 6.9 Axes + Level 5.1 Armour * Level 6.7 Shields + Level 0.9 Invocations + Level 0.6 Evocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 0% N/A 97% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Rending Blade Conj/Frge 0% 2d4 100% 4 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. x2 You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You block the water moccasin's attack. You slash the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you! The water moccasin bites you. You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You block the water moccasin's attack. You slash the water moccasin! You kill the water moccasin! You have reached level 8! You feel stronger. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre hits you with a +0 giant club!! There is a stone staircase leading up, spattered with blood here. You hit the ogre but do no damage. You closely miss the ogre. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * You slash the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! You die... #.. ...... ...... #.##.# #.##.# #.##.# #.##†# #.##.##.# #..O@...# ####.#### #.# ... #... ..... ...... ....... You could see an ogre. Vanquished Creatures Grinder (D:2) Sigmund (D:3) A water moccasin (D:5) A phantom (D:4) A kobold brigand (D:4) A scorpion (D:3) A jelly (D:4) 2 orc priests (D:4) 3 orc wizards 4 gnolls 7 adders 11 orcs 9 ball pythons 8 endoplasms 6 giant cockroaches 7 goblins 15 hobgoblins 5 jackals 4 quokkas 3 frilled lizards 23 kobolds 7 rats 121 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boogerman the Mountain Dwarf Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 28 | D:1 | Got Dehil's Directory of Ingenious Bombardment 107 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 289 | D:1 | Reached XP level 3. HP: 15/31 MP: 3/3 699 | D:2 | Identified the +1 robe of Cyfedae {rPois Str-3 Dex+2 | Slay+6} 1384 | D:2 | Reached XP level 4. HP: 35/39 MP: 4/4 1549 | D:3 | Noticed Grinder 1560 | D:2 | Killed Grinder 1561 | D:2 | Reached skill level 5 in Shields 1561 | D:2 | Reached XP level 5. HP: 4/46 MP: 5/5 1561 | D:2 | Reached XP level 6. HP: 5/52 MP: 6/6 1803 | D:3 | Reached skill level 5 in Axes 2143 | D:3 | Found a faded altar of an unknown god. 2161 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2379 | D:3 | Noticed Sigmund 2402 | D:3 | Killed Sigmund 2403 | D:3 | Reached XP level 7. HP: 26/60 MP: 7/7 2597 | D:3 | Identified the ring of the Assorted Ears {rC+ Str-3 Int+4 | Dex+6} 2729 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3178 | D:4 | Reached skill level 5 in Fighting 3178 | D:4 | Reached skill level 5 in Armour 3587 | D:4 | Found a radiant altar of Vehumet. 3621 | D:4 | Found a staircase to the Ecumenical Temple. 3670 | Temple | Entered the Ecumenical Temple 3691 | Temple | Became a worshipper of the Shining One 4093 | D:5 | Entered Level 5 of the Dungeon 4107 | D:5 | Reached XP level 8. HP: 51/68 MP: 8/8 4138 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, nicolae_concentric_dashed_squares_wild D:2: layout_loops_corners D:3: kennysheep_big_flooded_room, layout_basic, lemuel_doored_altar, nicolae_kikubaaqudgha_miasma_corner, chequers_ecumenical_altar_simple, grunt_decor_mini_mirrors, uniq_grinder, uniq_sigmund D:4: kennysheep_kobold_camp, layout_loops_corners, lemuel_coloured_pillars_altar, minmay_temple_entry_junction_2 D:5: layout_loops_cross, serial_shops, nicolae_shop_gibbet_a_chance Temple: regret_index_temple_mists Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Axes | 3 4 5 6 | 6.9 Shields | 4 5 6 | 6.7 Fighting | 4 5 | 5.2 Armour | 4 5 | 5.1 Invocations | | 0.9 Evocations | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: War axe | 113 | 97 | 137 || 347 Armour: Scale mail | 94 | 96 | 91 || 281 Dodge: Dodged | 55 | 48 | 42 || 145 Block: Buckler | 29 | 26 | 20 || 75 Kite shield | | | 10 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4256 | 4063 | 193 | 203 | 2908 | 6 | 709.3 | Dungeon | 4198 | 4032 | 166 | 203 | 2908 | 5 | 839.6 | Temple | 58 | 31 | 27 | 0 | 0 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1306 daAuts D:2: 1256 daAuts D:3: 947 daAuts D:1: 639 daAuts Temple: 58 daAuts D:5: 48 daAuts