Dungeon Crawl Stone Soup version 0.33-a0-899-g969233c879 (webtiles) character file. Game seed: 13700651276237589300 10 Boogerman the Sneak (level 2, -1/17 HPs) Began as a Poltergeist Enchanter on Feb 16, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:10 (359 turns). Boogerman the Sneak (Poltergeist Enchanter) Turns: 359, Time: 00:03:11 Health: -1/17 AC: 1 Str: 4 XL: 2 Next: 10% Magic: 14/14 EV: 11 Int: 17 God: Gold: 15 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn e - ring of magical power MPRegen 0.14/turn (no ring) %: no passive effects @: flying A: cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Jewellery e - a ring of magical power (worn) Scrolls d - a scroll of noise {unknown} Potions c - 2 potions of invisibility Skills: + Level 0.1 Fighting + Level 1.2 Short Blades + Level 2.3 Dodging * Level 4.7 Stealth + Level 2.0 Spellcasting * Level 4.7 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Poisonous Vapours Alch/Air 4% 1d2 19% 1 Dazzling Flash Hex/Fire 18% N/A 22% 3 Mercury Arrow Conj/Alch 2% 2d5 28% 2 Olgreb's Toxic Radiance Alch 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is lightly wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. You miss the jackal. The jackal is lightly wounded. The jackal bites you. You die... #.#.# #.###.# #h....# #.##### #.# #.##### # #.h...# #.###.###h# #.....# #@# ####..###.#### #.........# #.####.##.######### #.# #.........#.. #.# ####.####.#.# #.# #.####.#.###### #.#######.##..)........ #................#####. You could see a jackal. Vanquished Creatures A ball python (D:1) A goblin (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boogerman the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 347 | D:1 | Reached XP level 2. HP: 8/17 MP: 5/5 359 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 38 Stab: Sleeping || 2 Armour: Skin || 17 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 356 | 356 | 0 | 17 | 256 | 1 | 356.0 | Dungeon | 356 | 356 | 0 | 17 | 256 | 1 | 356.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 356 daAuts