Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 10307928751937528934 77 Boogerman the Changeling (level 4, -4/35 HPs) Began as a Merfolk Shapeshifter on Apr 27, 2025. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:33 (1712 turns). Boogerman the Changeling (Merfolk Shapeshifter) Turns: 1712, Time: 00:04:34 Health: -4/35 AC: 2 Str: 16 XL: 4 Next: 34% Magic: 4/4 EV: 12 Int: 9 God: Gold: 64 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 animal skin rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons b - a +0 sling Armour a - a +0 animal skin (worn) g - a +2 buckler of poison resistance q - a scarf of invisibility Magical Staves p - a staff of cold Scrolls h - 2 scrolls of amnesia {unknown} i - a scroll of immolation {unknown} j - a scroll of vulnerability {unknown} l - 2 scrolls of identify {unknown} n - a scroll of fear {unknown} Potions c - 2 potions of lignification f - a potion of invisibility {unknown} k - 3 potions of curing {unknown} o - a potion of mutation {unknown} Baubles m - 8 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: + Level 3.0 Fighting + Level 3.7 Dodging + Level 3.8 Unarmed Combat * Level 4.8 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. Level annotation: Terence There is a stone staircase leading up here. Terence zaps a wand. The puff of flame misses you. You climb upwards. There is a stone staircase leading down here. You hit Terence. Terence is lightly wounded. Terence is struck by your quills. Terence completely misses you. You barely miss Terence. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you! You barely miss Terence. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you! You hit Terence. Terence is heavily wounded. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail! You barely miss Terence. Terence is heavily wounded. Terence screams, "Where's your power now?!" Terence is struck by your quills. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. Terence is struck by your quills. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 flail. You die... Terence says, "And stay out!" ......######.#.#.# #...........# ...........†.#.#.# #...........# .....#########.#.# #...........# ...### #.#.# #...........# ...######### #.#.# #...........# ...........###.#.# #...........# ##.........'...#.###...........# ##.........#####.....#'######### ................@###.#.# ################@#<#.#.# ######## #.#.#.#.# #......# #.#...#.# #......# ####.#####'### #......# ##....###.....# #......# #......†......# #......# #....####.....# ##......# #....####.....# You could see Terence. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 endoplasms 3 giant cockroaches 5 hobgoblins 7 jackals 2 quokkas (D:1) 7 ball pythons 3 bats 6 frilled lizards 4 goblins 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boogerman the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 128 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 622 | D:1 | Reached XP level 3. HP: 25/28 MP: 3/3 1222 | D:2 | Reached XP level 4. HP: 29/34 MP: 4/4 1585 | D:3 | Noticed Terence 1710 | D:2 | HP: 1/35 [Terence/puff of flame (12)] 1712 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: layout_basic D:3: layout_basic, chequers_ecumenical_altar_simple, chequers_big_river, uniq_terence, uniq_grinder, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.7 Fighting | 3 | 3.0 Unarmed Combat | | 3.8 Shapeshifting | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 79 | 35 || 114 Punch | 2 | 4 || 6 Fire: Sling | 2 | 4 || 6 Stab: Sleeping | 3 | || 3 Armour: Animal skin | 25 | 21 || 46 Dodge: Dodged | 42 | 23 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1704 | 1648 | 56 | 65 | 1248 | 3 | 568.0 | Dungeon | 1704 | 1648 | 56 | 65 | 1248 | 3 | 568.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 910 daAuts D:2: 694 daAuts D:3: 100 daAuts