Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 7863495078454315675 5 BrewmasterC the Conjurer (level 1, 11/11 HPs) Began as an Octopode Conjurer on Nov 20, 2023. Got out of the dungeon alive. The game lasted 00:01:21 (157 turns). BrewmasterC the Conjurer (Octopode Conjurer) Turns: 157, Time: 00:01:22 Health: 11/11 AC: 1 Str: 6 XL: 1 Next: 80% Magic: 3/3 EV: 13 Int: 20 God: Gold: 13 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Jewellery b - an amulet of faith Scrolls c - a scroll of enchant armour {unknown} Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 0.8 Unarmed Combat + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The quokka is lightly wounded. You constrict the quokka. The quokka closely misses you. You tentacle-slap the quokka but do no damage. You squeeze the quokka. You kill the quokka! Your magical contamination has completely faded away. Found a thin cameo amulet. A dart slug comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - dart slug Aim: a dart slug (asleep, 100% to hit) The magic dart hits the dart slug. The dart slug is moderately wounded. You don't have enough magic to cast this spell. Unknown command. The dart slug launches a dart at you. The slug dart misses you. You tentacle-slap the dart slug. You grab the dart slug. The dart slug is moderately wounded. You constrict the dart slug, but do no damage. You tentacle-slap the dart slug. You squeeze the dart slug. The dart slug is almost dead. You constrict the dart slug. The dart slug launches a dart at you. The slug dart misses you. You tentacle-slap the dart slug but do no damage. You squeeze the dart slug, but do no damage. The dart slug is almost dead. You constrict the dart slug. You kill the dart slug! You see here a dart slug corpse. b - an amulet of faith There are no items here. Unknown command. Found a stone staircase leading down. c - a scroll labelled OXANOQ POUM There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.#####.########...# ... #.#......# ###.###.... #.######.# #........ ##..#####.####### #.####... ).......#...#...# #.# #######.###.#.#.###.# #.....#...#...#.# #.###.#.#####.#.# #.# #...# #@.#.# #.# ##### ##.#.# #.# #.#.# #.# #.#.. #.. ..#.## ### #.#.# #.#.. #.#.. #.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BrewmasterC the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 157 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, nicolae_ecumenical_snake_handling Action || total ---------------------------++------- Melee: Unarmed || 6 Tentacles || 3 Constrict || 2 Cast: Magic Dart || 4 Dodge: Dodged || 3