Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 13935793733505985516 322 Bri the Ducker (level 6, -30/48 HPs) Began as a Merfolk Gladiator on Feb 7, 2025. Annihilated by an ogre ... wielding a +0 giant club (33 damage) ... on level 4 of the Dungeon. The game lasted 00:04:32 (3052 turns). Bri the Ducker (Merfolk Gladiator) Turns: 3052, Time: 00:04:32 Health: -30/48 AC: 4 Str: 17 XL: 6 Next: 47% Magic: 6/6 EV: 13 Int: 7 God: Gold: 120 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 200 gold pieces. You spent 80 gold pieces at shops. Inventory: Hand Weapons a - a +0 trident (weapon) n - the +6 hand axe of Zainevy {flame, rF++ Will++} (You found it on level 2 of the Dungeon) rF++: It greatly protects you from fire. Will++: It greatly increases your willpower. Missiles d - 2 throwing nets (quivered) e - 3 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Talismans j - a talisman of death Scrolls h - a scroll of torment {unknown} i - a scroll of vulnerability {unknown} k - 2 scrolls of teleportation {unknown} l - 2 scrolls of noise {unknown} o - 2 scrolls of identify {unknown} p - a scroll of blinking {unknown} q - 2 scrolls of amnesia {unknown} s - a scroll of acquirement {unknown} Potions f - 4 potions of brilliance {unknown} g - 2 potions of mutation {unknown} m - 4 potions of curing r - a potion of haste {unknown} u - a potion of moonshine {unknown} Skills: + Level 3.8 Fighting + Level 5.5 Polearms + Level 3.4 Throwing + Level 5.5 Dodging + Level 2.7 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 ! Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the ogre. The ogre is moderately wounded. The ogre shouts! The ogre closely misses you. There are monsters nearby! You completely miss the ogre. The ogre is moderately wounded. There are monsters nearby! You closely miss the ogre. The ogre is moderately wounded. The ogre barely misses you. There are monsters nearby! You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! There are monsters nearby! You barely miss the ogre. The ogre is heavily wounded. The ogre closely misses you. There are monsters nearby! You puncture the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Found a fizzy golden potion. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.##.....#...# #.###....#.... #.# ##...#..<. #.# #.###.#... #.##.#...###.. #.#.)#....#.## # #.#..#.....#.. .####.#####.....#....#.. ...!...@OO...#####...#.. ..###.###.....# ####.#. .. ##...## #...### ## ##.## #..###. #.# #..# #. ..# #..###. ..# #..##.. (.. #..##.# ..#. #..##.# You could see 2 ogres. Vanquished Creatures Sigmund (D:3) An iguana (D:5) A sleepcap (D:4) 3 adders 2 dart slugs 6 orcs A bat (D:2) 7 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins 3 jackals (D:1) 2 quokkas 6 ball pythons 4 frilled lizards 6 kobolds 2 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bri the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 313 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 1037 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1236 | D:2 | Identified the +6 hand axe of Zainevy {flame, rF++ Will++} 1600 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1601 | D:3 | Reached skill level 1 in Shapeshifting 1802 | D:3 | Found Tynlok's Distillery. 1809 | D:3 | Bought a potion of curing for 30 gold pieces 1809 | D:3 | Bought a potion of heal wounds for 50 gold pieces 2031 | D:3 | Noticed Sigmund 2055 | D:3 | Killed Sigmund 2056 | D:3 | Reached skill level 5 in Polearms 2056 | D:3 | Reached skill level 5 in Dodging 2056 | D:3 | Reached XP level 5. HP: 31/42 MP: 5/5 2056 | D:3 | Reached XP level 6. HP: 35/48 MP: 6/6 2201 | D:3 | Found a runed translucent door. 2202 | D:3 | Noticed Crazy Yiuf 2554 | D:4 | You fall into a shaft and drop 1 floor! 2554 | D:5 | Entered Level 5 of the Dungeon 3052 | D:4 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, grunt_decor_fettered D:2: layout_rooms D:3: layout_loops_ring, serial_shops, shop, minmay_quadrilaterals, uniq_crazy_yiuf_cottage, uniq_sigmund D:4: nicolae_BIG_FREAKIN_CUBE, layout_loops_corners, dilly_guarded_unrand_devastator D:5: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.8 Shapeshifting | 2 | 2.7 Polearms | 5 | 5.5 Throwing | 3 | 3.4 Dodging | 5 | 5.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 85 | 99 || 184 Throw: Throwing net | | 2 || 2 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Held in net/web | | 1 || 1 Armour: Leather armour | 25 | 37 || 62 Dodge: Dodged | 24 | 48 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3062 | 2870 | 192 | 143 | 2316 | 5 | 612.4 | Dungeon | 3062 | 2870 | 192 | 143 | 2316 | 5 | 612.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 981 daAuts D:3: 780 daAuts D:2: 592 daAuts D:4: 576 daAuts D:5: 131 daAuts