Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 17313766381946396148 34 Bri the Ducker (level 3, 0/28 HPs) Began as a Merfolk Gladiator on Feb 7, 2025. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:14 (1069 turns). Bri the Ducker (Merfolk Gladiator) Turns: 1069, Time: 00:02:15 Health: 0/28 AC: 4 Str: 16 XL: 3 Next: 31% Magic: 3/3 EV: 12 Int: 7 God: Gold: 104 SH: 0 Dex: 15 Spells: 2/2 levels left rFire + . . a - +0 trident rCold x . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + i - ring of fire HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery i - a ring of fire (worn) Scrolls f - 6 scrolls of teleportation {unknown} h - 2 scrolls of enchant armour {unknown} j - a scroll of fear {unknown} k - 2 scrolls of identify {unknown} Potions g - a potion of ambrosia {unknown} l - 2 potions of haste {unknown} m - a potion of mutation {unknown} Skills: + Level 2.7 Fighting + Level 4.5 Polearms + Level 2.5 Throwing + Level 4.5 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There are monsters nearby! You closely miss the orc wizard. The orc wizard hits you but does no damage. The orc hits you but does no damage. There are monsters nearby! You closely miss the orc wizard. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits you with a +0 club. An orc is nearby! You hit the orc. The orc is almost dead. The orc hits you with a +0 club. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. An orc is nearby! You barely miss the orc. The orc is almost dead. Something hits you. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * An orc is nearby! You are too injured to fight recklessly! An orc is nearby! You are too injured to fight recklessly! An orc is nearby! You are too injured to fight recklessly! An orc is nearby! You are too injured to fight recklessly! You completely miss the orc. The orc is almost dead. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. The orc is almost dead. The orc misses you. Something hits you. You die... ##.# #..# #.## #.## ########...## #.####...........## #.........#.......# ######..#.###......!.... ##........#⌠#........... .#.##.....###........... .'..............@{...... .#.##....###.#.##o....## ##.##....# #.#.......## ##.##.##.# #.#####.### #.##.##.# #.# .. #.......###.# .## ####........# # ####.##### #.# You could see an orc. Vanquished Creatures 5 orcs (D:2) A bat (D:1) An endoplasm (D:1) 4 goblins 3 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 2 kobolds 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bri the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 158 | D:1 | Found a faded altar of an unknown god. 171 | D:1 | Reached XP level 2. HP: 18/23 MP: 2/2 867 | D:2 | Reached XP level 3. HP: 22/28 MP: 3/3 1069 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms, ebering_ecumenical_altar_abandoned, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, minmay_misc_feat_rugged, dk_noncrumbling_4, minivault_23 D:2: layout_loops_corners, serial_glass, glass_columns_a, glass_columns_b, feat_on_display, due_unseen_surprise, feat_on_display, basic_altar, uniq_sigmund Action || total ---------------------------++------- Melee: Trident || 82 Stab: Sleeping || 5 Armour: Leather armour || 51 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1037 | 984 | 53 | 39 | 713 | 2 | 518.5 | Dungeon | 1037 | 984 | 53 | 39 | 713 | 2 | 518.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 828 daAuts D:2: 209 daAuts