Dungeon Sprint DCSS version 0.30-a0-956-gcec3b41aec (webtiles) character file. Game seed: 1330078423963899520 0 Brigand the Shield-Bearer (level 1, -7/18 HPs) Began as a Formicid Fighter on Mar 29, 2023. Mangled by a black mamba (15 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:18 (145 turns). Brigand the Shield-Bearer (Formicid Fighter) Turns: 145, Time: 00:00:19 Health: -7/18 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 7 God: Gold: 0 SH: 5 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls h - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 3.2 Armour * Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Brigand the Formicid Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. Non-targeted abil: Dig Press: ? - help, Q - select action Dir - look around, f - activate Okay, then. Non-targeted abil: Dig Press: ? - help, Q - select action Dir - look around, f - activate You extend your mandibles. You can't dig through that. You start waiting. Done waiting. You open the huge gate. There is a huge open gate leading to the Armoury (Hard) here. There is a huge open gate here. A manticore and a black mamba come into view. The black mamba hisses angrily. The manticore flicks its tail. The volley of spikes misses you. There is a huge open gate here. The black mamba attacks as you move away! The black mamba bites you. You block the black mamba's attack. There is a huge open gate leading to the Armoury (Hard) here. The black mamba attacks as you move away! You block the black mamba's attack. The black mamba bites you. The black mamba bites you but does no damage. The black mamba attacks as you move away! The black mamba bites you but does no damage. You block the black mamba's attack. You barely miss the black mamba. The black mamba bites you! Ouch! That really hurt! You die... { { { { { {{ {{ {{ ##########++########## {{ #................##..# #......#..#......##..# #............@S..''..# { +................H'..# #......#..#......##......H.. #................##......... ####'#####++################ #.......# #.......# {{ #.......# { {{{{{ #...<...# You could see a manticore and a black mamba. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Brigand the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 136 | D | Noticed a manticore 136 | D | Noticed a black mamba 145 | D | Mangled by a black mamba Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_2, final_vault] Action || total ---------------------------++------- Melee: War axe || 1 Ability: Dig || 1 Armour: Scale mail || 2 Dodge: Dodged || 1 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 145 | 145 | 0 | 100 | 0 | 1 | 145.0 | Dungeon | 145 | 145 | 0 | 100 | 0 | 1 | 145.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 145 daAuts