Brigand Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (10, 23, D:1) a +0 short sword (16, 11, D:1) a +0 dagger a stone (39, -5, D:1) a +1 whip of venom (47, -1, D:1) a +0 short sword 5 stones Level 2 of the Dungeon [Shop] Repi's General Store a +0 spear (39 gold) a +4 war axe of electrocution (399 gold) a +0 plate armour (299 gold) a potion of curing (39 gold) the +2 great sword "Besirei" {antimagic, *Rage rF+ Will+ Str+4} (720 gold) Str: It affects your strength (+4). rF: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It increases your willpower. a scroll of teleportation (39 gold) [Shop] Azasin's Armour Emporium a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 buckler (54 gold) a +0 pair of gloves of stealth (138 gold) a +0 buckler (54 gold) a +0 robe (8 gold) [Shop] Tan Vol's Antique Armour Emporium a +0 leather armour (44 gold) a +1 leather armour of positive energy (242 gold) a +2 pair of boots of stealth (473 gold) a +2 cloak (363 gold) a +4 ring mail of fire resistance (682 gold) a +0 ring mail (88 gold) a +0 robe (15 gold) (0, 0, D:2) a +0 dagger (4, -7, D:2) a +0 robe (6, -12, D:2) 6 poisoned darts (26, -10, D:2) 7 stones (30, -11, D:2) a +0 whip 3 stones (34, 24, D:2) a +0 heavy sling (41, 5, D:2) a +0 short sword (52, 3, D:2) a +0 dagger Level 3 of the Dungeon (4, 36, D:3) 7 stones (7, -6, D:3) 4 stones (26, -3, D:3) a +0 dagger (31, 35, D:3) a +0 leather armour (38, 12, D:3) a +0 club 3 stones (41, -13, D:3) a +0 whip a stone (41, 12, D:3) a +0 robe (45, -4, D:3) a +0 dagger of electrocution Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -6, D:4) a +0 robe a +1 whip of flaming (11, 3, D:4) a +0 dagger (19, 31, D:4) 5 poisoned darts (36, 5, D:4) a +0 whip a stone (37, 18, D:4) 3 stones (42, -1, D:4) a +0 pair of boots (46, 2, D:4) a +0 plate armour Level 5 of the Dungeon (3, 10, D:5) a +0 robe (8, 8, D:5) a +0 club a +0 ring mail (9, 8, D:5) a +0 mace 9 stones a +0 leather armour (10, 7, D:5) a +0 club (18, 9, D:5) a +0 club (19, 9, D:5) a +0 dagger a +0 robe (22, 20, D:5) a +0 ring mail (31, 8, D:5) a +0 giant spiked club (31, 9, D:5) a +0 flail a +0 scale mail (38, 1, D:5) a +0 mace (39, 6, D:5) the +2 dagger "Diobo" {spect, rC++ Will- MP+9 Int+3} Int: It affects your intelligence (+3). rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). Will: It decreases your willpower. (46, 6, D:5) a +0 sling (48, 20, D:5) a +0 giant club (51, 15, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 20, D:6) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (0, 21, D:6) a +0 mace (1, 20, D:6) a +0 mace a +0 leather armour (3, 13, D:6) a +0 hand axe (10, 11, D:6) a bullfrog skeleton (10, 26, D:6) a +3 great sword a +0 robe a +5 spear of freezing a +0 robe (10, 27, D:6) a +0 flail a +0 robe (12, 30, D:6) a +0 spear a +0 robe (13, 31, D:6) a +2 mace a +0 robe (14, 15, D:6) a +0 quarterstaff (17, 16, D:6) a +0 dagger a +0 dagger a +0 robe (17, 18, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, 22, D:6) 7 stones (22, 2, D:6) 6 stones (29, 30, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) 14 gold pieces (4, 8, D:7) a +0 mace (5, 9, D:7) 2 scrolls of magic mapping (7, 14, D:7) a +0 leather armour the Ecumenical Temple