Dungeon Crawl Stone Soup version 0.30-a0-956-gcec3b41aec (webtiles) character file. Game seed: 12888646601105289430 2 Brigand the Conjurer (level 1, 13/13 HPs) Began as a Barachi Conjurer on Mar 29, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:04 (240 turns). Brigand the Conjurer (Barachi Conjurer) Turns: 240, Time: 00:01:04 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 18 God: Gold: 9 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 1.8 Stealth * Level 2.2 Spellcasting * Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5745 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Magic restored. Key pressed, stopping explore. You start waiting. Done waiting. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Key pressed, stopping explore. Key pressed, stopping explore. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Unknown command. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Magic restored. Found a spear. Key pressed, stopping explore. A quokka comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #......#.#### #r #####.###.# #. #.........# #. #.#...##### #. #.#.### #. #.#.# #. ###.#.# #.##.....# #.@..#.### .#########.# ...........# ####.....### ........^.# ..........# ###...)...# #.......# ##.....## You could see a quokka (asleep). Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brigand the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 240 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 7 Ability: Hop || 1 Armour: Robe || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 254 | 254 | 0 | 103 | 112 | 1 | 254.0 | Dungeon | 254 | 254 | 0 | 103 | 112 | 1 | 254.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 254 daAuts