Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 4 Brigand the Magician (level 1, 13/13 HPs) Began as a Mummy Earth Elementalist on Mar 29, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:42 (95 turns). Brigand the Magician (Mummy Earth Elementalist) Turns: 95, Time: 00:01:42 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 5 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . c - staff of earth rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect + (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth ++........ d - amulet of the Original Sin {Reflect -Tele Will+ rCorr SH+5} HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of earth (weapon) Jewellery d - the amulet of the Original Sin (around neck) {Reflect -Tele Will+ rCorr SH+5} (You acquired it on level 1 of the Dungeon) [amulet of reflection] It reflects blocked missile attacks. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. SH: It affects your SH (+5). Will: It increases your willpower. Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting - Level 0.7 Transmutations * Level 2.6 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 7% N/A 17% 2 Scorch Fire 4% 2d5 32% 2 Stone Arrow Conj/Erth 16% 3d8 36% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 52% 3 Confusing Touch Hex 2% N/A 54% 3 Conjure Flame Conj/Fire 2% 6-21 54% 3 Inner Flame Hex/Fire 2% N/A 54% 3 Summon Guardian Golem Hex/Summ 2% N/A 54% 3 Petrify Tmut/Erth 9% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5904 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 3 scrolls labelled WAC GOIFOFITOUPLEC. The endoplasm quivers. The blast of sand hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. b - 3 scrolls labelled WAC GOIFOFITOUPLEC There are no items here. This is a scroll of acquirement! Something appears at your feet! c - a staff of earth Something appears at your feet! d - the amulet of the Original Sin {Reflect -Tele Will+ rCorr SH+5} You see here Sif Muna's Incunable of the Ensnaring Inferno. Something appears at your feet! You pick up Sif Muna's Incunable of the Ensnaring Inferno and begin reading... You add the spells Scorch, Conjure Flame, Ignite Poison, Summon Guardian Golem, Inner Flame and Confusing Touch to your library. You start putting on your amulet. You continue putting on the amulet of the Original Sin {Reflect -Tele Will+ rCorr SH+5}. x5 You finish putting on the amulet of the Original Sin {Reflect -Tele Will+ rCorr SH+5}. You feel a shielding aura gather around you. d - the amulet of the Original Sin (around neck) {Reflect -Tele Will+ rCorr SH+5} You start removing your amulet. You continue taking off the amulet of the Original Sin {Reflect -Tele Will+ rCorr SH+5}. x4 You finish taking off the amulet of the Original Sin {Reflect -Tele Will+ rCorr SH+5}. c - a staff of earth (weapon) You start putting on your amulet. You continue putting on the amulet of the Original Sin {Reflect -Tele Will+ rCorr SH+5}. x5 You finish putting on the amulet of the Original Sin {Reflect -Tele Will+ rCorr SH+5}. You feel a shielding aura gather around you. d - the amulet of the Original Sin (around neck) {Reflect -Tele Will+ rCorr SH+5} Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # .# #.# ######..#### #.@......... .......#..#..... #.##...#..# ... #...###.## # #... #..# ...# #..# ##.## .... #..#.r #..# ....# #.##...##.## ....# #.... #..#.....# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brigand the Mummy Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 73 | D:1 | Identified 3 scrolls of acquirement 73 | D:1 | Acquired a staff of earth 75 | D:1 | Acquired the amulet of the Original Sin {Reflect -Tele | Will+ rCorr SH+5} 77 | D:1 | Acquired Sif Muna's Incunable of the Ensnaring Inferno 95 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Action || total -------------------------++------- Cast: Sandblast || 3 Use: Scroll || 3