Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 10 Brigand the Magician (level 2, 19/19 HPs) Began as a Mummy Earth Elementalist on Mar 29, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:03 (507 turns). Brigand the Magician (Mummy Earth Elementalist) Turns: 507, Time: 00:01:04 Health: 19/19 AC: 2 Str: 18 XL: 2 Next: 10% Magic: 9/11 EV: 12 Int: 20 God: Gold: 10 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis + d - +6 Majin-Bo {vamp, MP+6 Int+6} rCold + . . Faith . (shield currently unavailable) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn b - ring "Xuneupsu" {rElec rN+ Will+ Str+7 SInv} MPRegen 0.12/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons c - the +8 demon trident "Rift" {distort, reach+} (You acquired it on level 1 of the Dungeon) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. d - the +6 Majin-Bo (weapon) {vamp, MP+6 Int+6} (You acquired it on level 1 of the Dungeon) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery b - the ring "Xuneupsu" (left hand) {rElec rN+ Will+ Str+7 SInv} (You acquired it on level 1 of the Dungeon) [ring of see invisible] Str: It affects your strength (+7). rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It increases your willpower. Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.9 Spellcasting + Level 1.0 Transmutations + Level 2.5 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 8% N/A 11% 2 Stone Arrow Conj/Erth 16% 3d8 26% 3 Petrify Tmut/Erth 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5488 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History There is an open door here. There is an open door here. A quokka comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. Found a fuming brown potion. The endoplasm quivers. The blast of sand misses the quokka. The blast of sand hits the quokka. You feel better. You kill the quokka! Your Transmutations skill increases to level 1! The blast of sand hits the endoplasm! You feel better. You kill the endoplasm! You have reached level 2! You start resting. Magic restored. You now have 10 gold pieces. Found 2 cyan potions. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a faded altar of an unknown god. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a faded altar of an unknown god here. You open the door. A rat and an endoplasm come into view. The blast of sand hits the endoplasm! You feel better. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat is nearby! There is an open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits the rat. You feel better. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#. #.#.##.###.##.......# ..## #.##.##.# #.#####.#### ..# #.# #.##+###.# #.# .# ## #........# #.# ##.....### #.# .......## ##.## ... ........####.#.### ... ........'...###..# ... .......@##.## ##_# .......####.###.## #..†..# ##.#..# ##...# ##.#.# ##+# ###.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) A goblin (D:1) 2 quokkas (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brigand the Mummy Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 141 | D:1 | Identified 3 scrolls of acquirement 141 | D:1 | Acquired the +8 demon trident "Rift" {distort, reach+} 141 | D:1 | Found the +8 demon trident "Rift" {distort, reach+} 143 | D:1 | Acquired the +6 Majin-Bo {vamp, MP+6 Int+6} 143 | D:1 | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 145 | D:1 | Acquired the ring "Xuneupsu" {rElec rN+ Will+ Str+7 SInv} 399 | D:1 | Reached skill level 1 in Transmutations 400 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 483 | D:1 | Found a faded altar of an unknown god. 507 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal Skill XL: | 1 | ---------------+----+----- Transmutations | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.9 Earth Magic | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Sandblast || 11 Use: Scroll || 3 Armor: Robe || 1 Dodge: Dodged || 1