Dungeon Crawl Stone Soup version 0.31-a0-182-gc5ef74bbde (webtiles) character file. Game seed: 17781681051323767203 7 Brisketman the Conjurer (level 1, -2/15 HPs) Began as a Mummy Conjurer on June 21, 2023. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:35 (200 turns). Brisketman the Conjurer (Mummy Conjurer) Turns: 200, Time: 00:01:36 Health: -2/15 AC: 2 Str: 10 XL: 1 Next: 91% Magic: 1/4 EV: 8 Int: 17 God: Gold: 13 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: constricted A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.0 Fighting - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 3.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. You have a special connection with the divine. (Faith) Message History The bat closely misses you. The hobgoblin hits you but does no damage. The ball python closely misses you. The ball python constricts you. You closely miss the hobgoblin. The bat hits you but does no damage. The ball python bites you. The ball python constricts you. The hobgoblin hits you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, quivering boomerangs (100% to hit) The magic dart hits the hobgoblin but does no damage. The ball python bites you. The ball python constricts you. The hobgoblin closely misses you. The bat barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, quivering boomerangs (100% to hit) The magic dart hits the hobgoblin but does no damage. The bat barely misses you. The bat hits you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. The hobgoblin closely misses you. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, quivering boomerangs (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The bat hits you but does no damage. The endoplasm freezes you. You are frozen. You resist. The hobgoblin hits you. You die... ......# ####............#### .†....# #.........#..#### ....### ............# .#### ##### #..........# ## #...# ##.........# # ♣#.<.#♣ ###.......# # ###...#########!..>...# ##. +.......'..##b~......## '...#########..g@S~.....## ##.. ......'..##J~.....### # # #...#########........ #.>. ###.....#.. #.. ##..J......## ## ####........### . ######...........# .. ................## ..#..#.......#.## You could see an endoplasm, a hobgoblin, a bat and a ball python. Vanquished Creatures A bat (D:1) 4 jackals (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brisketman the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 151 | D:1 | Reached skill level 1 in Fighting 200 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_1, layout_rooms Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Conjurations | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 22 Punch || 1 Cast: Magic Dart || 12 Use: Scroll || 2 Armour: Robe || 14 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 202 | 202 | 0 | 0 | 120 | 1 | 202.0 | Dungeon | 202 | 202 | 0 | 0 | 120 | 1 | 202.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 202 daAuts