Dungeon Crawl Stone Soup version 0.31-a0-182-gc5ef74bbde (webtiles) character file. Game seed: 509855689932516636 6 Brisketman the Conjurer (level 1, 0/15 HPs) Began as a Ghoul Conjurer on June 21, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (141 turns). Brisketman the Conjurer (Ghoul Conjurer) Turns: 141, Time: 00:01:19 Health: 0/15 AC: 0 Str: 10 XL: 1 Next: 90% Magic: 1/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 7 Spells: 2/3 levels left rFire . . . - Unarmed rCold + . . (no shield) rNeg + + + (no body armour) rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe d - a +0 leather armour Scrolls c - a scroll of amnesia {unknown} Potions b - a potion of magic Skills: + Level 0.5 Fighting + Level 1.9 Dodging - Level 2.1 Stealth * Level 1.0 Unarmed Combat - Level 1.7 Spellcasting - Level 3.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 18% 2d5 11% 2 Dazzling Flash Conj/Hex 10% N/A 38% 3 Fulminant Prism Conj/Hex 2% 3d5 80% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal is nearby! The magic dart hits the jackal but does no damage. The jackal barks! A jackal comes into view. The magic dart hits the jackal but does no damage. The jackal barks! A quokka comes into view. You are out of magic! Okay, then. You start removing your armour. You continue taking off your +0 leather armour. x3 The jackal bites you. You continue taking off your +0 leather armour. The jackal bites you. You finish taking off your +0 leather armour. You closely miss the jackal. The jackal closely misses you. x2 You scratch the jackal but do no damage. The jackal bites you. x3; The jackal misses you. You scratch the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 You scratch the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal misses you. The jackal attacks as you move away! The jackal completely misses you. The jackal bites you. You die... ... . ### .. .. # #.. #. ...#.# #.##....##.....## ....##...##....## # #...r.........# #.##...##....#...## #...hh.......#....# #..#@.........#...# ..............#..#...# ...####.##....#...#..# .....#.....#.#..# .......#.....#††#.# #####...........#.# .............#.## .#.#####....##.#.# ............####.## You could see a quokka and 2 jackals. Vanquished Creatures 4 jackals (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brisketman the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 57 | D:1 | Reached skill level 1 in Unarmed Combat 141 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, hangedman_decor_peaks_small, minmay_tripent Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.0 Fighting | | 0.5 Dodging | | 1.9 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 32 Punch || 1 Cast: Magic Dart || 4 Armour: Robe || 6 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 140 | 140 | 0 | 38 | 34 | 1 | 140.0 | Dungeon | 140 | 140 | 0 | 38 | 34 | 1 | 140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 140 daAuts