Dungeon Crawl Stone Soup version 0.31-a0-204-g7da18cac08 (webtiles) character file. Game seed: 15324190725144584584 39 Brisketman the Grave Robber (level 3, -8/24 HPs) Began as a Vampire Necromancer on June 27, 2023. Mangled by a water moccasin (9 damage) ... on level 5 of the Dungeon. The game lasted 00:06:15 (1452 turns). Brisketman the Grave Robber (Vampire Necromancer) Turns: 1452, Time: 00:06:16 Health: -8/24 AC: 2 Str: 7 XL: 3 Next: 28% Magic: 0/6 EV: 12 Int: 19 God: Gold: 62 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, lethally poisoned (-8 -> -11), healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of might d - a potion of curing {unknown} Skills: - Level 2.2 Dodging - Level 3.5 Stealth - Level 2.0 Spellcasting * Level 5.5 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 34% 2d8 5% 3 Apportation Tloc 4% N/A 17% 1 Animate Dead Necr 34% N/A 17% 4 Lesser Beckoning Tloc 4% N/A 26% 2 Agony Necr 34% N/A 43% 5 Gell's Gravitas Tloc 2% N/A 45% 3 Teleport Other Tloc 2% N/A 45% 3 Cause Fear Hex 1% N/A 86% 4 Alistair's Intoxication Tmut/Pois 1% N/A 99% 5 Dragon Form Tmut 1% N/A 100% 7 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Found a stone staircase leading down. A water moccasin comes into view. Found 6 stones. You aren't carrying any scrolls. You feel clever all of a sudden. The water moccasin hisses angrily. You feel a surge of power! The water moccasin barely resists. You feel a surge of power! The water moccasin writhes in agony. You feel a surge of power! The water moccasin barely resists. The water moccasin bites you! You feel a surge of power! The water moccasin writhes in agony! The water moccasin misses you. You feel a surge of power! The water moccasin writhes in agony! The water moccasin bites you. The water moccasin closely misses you. You feel a surge of power! The water moccasin writhes in agony. The water moccasin completely misses you. The water moccasin barely misses you. x2 The water moccasin attacks as you move away! The water moccasin barely misses you. You hit the water moccasin but do no damage. The water moccasin is severely wounded. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, chance to affect: 83%) You feel a surge of power! The water moccasin writhes in agony! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... .......(..# ..........# ..........# ..........# .....>....# ..........# ..........# ....###S.#### # #####@.#..# ............+ ............# ............# ............# ############# You could see a water moccasin. Vanquished Creatures A worm (D:3) 3 ball pythons An endoplasm (D:2) 2 giant cockroaches (D:2) 2 goblins 5 hobgoblins 3 jackals (D:1) 4 kobolds 5 bats (D:1) 3 frilled lizards (D:1) A rat (D:1) 30 creatures vanquished. Vanquished Creatures (collateral kills) 2 goblins (D:1) 2 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brisketman the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 346 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 696 | D:1 | Reached skill level 5 in Necromancy 1101 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1101 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1270 | D:2 | Noticed Sigmund 1435 | D:3 | You fall into a shaft and drop 2 floors! 1435 | D:5 | Entered Level 5 of the Dungeon 1438 | D:5 | Noticed a water moccasin 1452 | D:5 | HP: 1/24 [poisoned by a water moccasin] 1452 | D:5 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic D:2: layout_rooms, basic_altar, uniq_sigmund, uniq_terence, uniq_robin D:3: layout_rooms, amcnicky_altar_gilded, ebering_ecumenical_altar_rust, minmay_tree_intersection D:5: layout_gridville, minmay_temple_entry_grid, serial_shops, nicolae_shop_rolling_square, minmay_holes Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.5 Dodging | | 2.2 Stealth | | 3.5 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 8 Bite || 1 Cast: Necrotise || 65 Use: Potion || 3 Armour: Robe || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1451 | 1435 | 16 | 102 | 1064 | 4 | 362.8 | Dungeon | 1451 | 1435 | 16 | 102 | 1064 | 4 | 362.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1065 daAuts D:2: 247 daAuts D:3: 122 daAuts D:5: 16 daAuts