Dungeon Crawl Stone Soup version 0.31-a0-496-g6f97920a28 (webtiles) character file. Game seed: 15797837243949301835 175 Brisketman the Spear-Bearer (level 5, 0/30 (38) HPs) Began as a Merfolk Gladiator on Aug 8, 2023. Slain by Edmund ... wielding a +3 dire flail of draining (11 damage) ... on level 4 of the Dungeon. The game lasted 00:06:22 (2606 turns). Brisketman the Spear-Bearer (Merfolk Gladiator) Turns: 2606, Time: 00:06:22 HP: 0/30 (38) AC: 7 Str: 17 XL: 5 Next: 55% MP: 5/5 EV: 13 Int: 4 God: Gold: 186 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg + . . l - +1 leather armour "Rumpogge" {rN+ Regen+ Int-3} rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . h - +1 pair of boots Will +.... (no amulet) Stlth + f - ring of willpower HPRegen 1.05/turn (no ring) MPRegen 0.09/turn %: no passive effects @: heavily drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 4 throwing nets (quivered) e - a javelin k - 2 boomerangs Armour b - a +0 leather armour c - a +0 helmet (worn) h - a +1 pair of boots (worn) l - the +1 leather armour "Rumpogge" (worn) {rN+ Regen+ Int-3} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (-3). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Jewellery f - a ring of willpower (left hand) Scrolls o - 2 scrolls of teleportation p - a scroll of identify Potions g - a potion of cancellation {unknown} i - a potion of attraction {unknown} j - a potion of haste {unknown} m - a potion of mutation Skills: - Level 2.1 Fighting + Level 8.0 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 56% 1 Call Canine Familiar Summ 0% N/A 91% 3 Gell's Gravitas Tloc 0% N/A 91% 3 Summon Guardian Golem Hex/Summ 0% N/A 91% 3 Teleport Other Tloc 0% N/A 91% 3 Dispersal Tloc 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Sif Muna Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Edmund is lightly wounded. A scorpion comes into view. Okay, then. Okay, then. You hit Edmund. Edmund is moderately wounded. Edmund closely misses you. You hit Edmund but do no damage. Edmund is moderately wounded. Edmund hits you but does no damage. You partially resist. You barely miss Edmund. Edmund is moderately wounded. Edmund misses you. You closely miss Edmund. Edmund is moderately wounded. Edmund completely misses you. You hit Edmund. Edmund is moderately wounded. You closely miss Edmund. Edmund is moderately wounded. Edmund completely misses you. You hit Edmund. Edmund is moderately wounded. Edmund hits you with a +3 dire flail of draining. You partially resist. You feel drained. You hit Edmund. Edmund is heavily wounded. Edmund hits you with a +3 dire flail of draining! You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * You closely miss Edmund. Edmund is heavily wounded. Edmund closely misses you. You puncture Edmund! Edmund is heavily wounded. Edmund barely misses you. You puncture Edmund! Edmund is severely wounded. Edmund hits you with a +3 dire flail of draining! You die... ............... ............... ...@........... ............... #############'# #.............# #.............# #.............# #.....@@......# #.###.##..###.# ###.###.###+###.## #........#.......# #........#.......+ +........'.......# #+#####+###..##### ##..###..### ...........# . You could see Edmund. Vanquished Creatures 7 gnolls 4 adders 4 worms 4 dart slugs 2 ball pythons A bat (D:1) 8 endoplasms 7 hobgoblins 7 kobolds A quokka (D:3) 3 frilled lizards 5 goblins 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brisketman the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 244 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 438 | D:1 | Reached skill level 5 in Polearms 727 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1187 | D:2 | Reached skill level 6 in Polearms 1250 | D:2 | Found a faded altar of an unknown god. 1285 | D:2 | HP: 1/27 [gnoll/+0 flail (8)] 1476 | D:2 | Reached XP level 4. HP: 31/33 MP: 4/4 1605 | D:2 | Reached skill level 7 in Polearms 1872 | D:3 | Identified the +1 leather armour "Rumpogge" {rN+ Regen+ | Int-3} 1962 | D:3 | Reached XP level 5. HP: 27/38 MP: 5/5 2423 | D:3 | Found a shimmering blue altar of Sif Muna. 2423 | D:3 | Found a shadowy altar of Dithmenos. 2426 | D:3 | Found a broken altar of Ashenzari. 2533 | D:4 | Reached skill level 8 in Polearms 2556 | D:4 | Noticed Edmund 2606 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_basic D:2: layout_basic, ebering_ecumenical_altar_webs, chequers_serial_rivers_micro_a, kennysheep_cluttered_room, kennysheep_cross_bottleneck D:3: layout_loops_ring, nicolae_overflow_hidden_temple D:4: layout_gridville, nicolae_wu_jian_glorious_leap, lightli_temple_of_fire, minmay_temple_entry_junction_2, guppyfry_shop_venom, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 5 6 7 8 | 8.0 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 95 | 134 || 229 Punch | | 2 || 2 Use: Scroll | 2 | 4 || 6 Stab: Sleeping | 4 | || 4 Armour: Leather armour | 13 | 18 || 31 Dodge: Dodged | 35 | 68 || 103 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2592 | 2415 | 177 | 176 | 1638 | 4 | 648.0 | Dungeon | 2592 | 2415 | 177 | 176 | 1638 | 4 | 648.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1031 daAuts D:2: 765 daAuts D:3: 694 daAuts D:4: 100 daAuts