Dungeon Crawl Stone Soup version 0.31-a0-691-g409c26aa35 (webtiles) character file. Game seed: 16826670351996830425 61 Brisketman the Conjurer (level 4, -1/24 HPs) Began as a Kobold Conjurer on Sept 5, 2023. Slain by an orc ... wielding a +1 flail of venom (7 damage) ... on level 3 of the Dungeon on Sept 6, 2023. The game lasted 00:12:35 (2070 turns). Brisketman the Conjurer (Kobold Conjurer) Turns: 2070, Time: 00:12:35 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 27% Magic: 7/7 EV: 15 Int: 21 God: Gold: 106 SH: 0 Dex: 19 Spells: 4/7 levels left rFire + . . c - +0 dagger (venom) rCold . . . (no shield) rNeg . . . i - +0 leather armour {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ d - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -6) A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (weapon) k - a +4 mace of protection Armour a - a +0 robe i - a +0 leather armour of fire resistance (worn) Jewellery d - a +6 ring of dexterity (left hand) Scrolls j - 2 scrolls of vulnerability Potions b - a potion of magic e - a potion of enlightenment {unknown} f - a potion of might {unknown} g - 2 potions of mutation {unknown} h - a potion of haste {unknown} Skills: + Level 3.5 Dodging - Level 2.6 Stealth - Level 2.1 Spellcasting * Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 3% 1 b - Searing Ray Conj 46% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 26% 3 Fulminant Prism Conj/Hex 6% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You hit the orc but do no damage. The orc looks as sick as possible! The orc is moderately wounded. You kill the orc! Things that are here: a +4 mace of protection; a +0 leather armour of fire resistance; an adder corpse i - a +0 leather armour of fire resistance Okay, then. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour of fire resistance. x5 You finish putting on your +0 leather armour of fire resistance. You feel resistant to fire. Things that are here: a +4 mace of protection; an adder corpse k - a +4 mace of protection Okay, then. You start resting. Magic restored. You start resting. HP restored. Your +0 dagger of venom stops dripping with poison. Your +4 mace of protection hums with potential! k - a +4 mace of protection (weapon) Your +4 mace of protection goes still. Your +0 dagger of venom begins to drip with poison! c - a +0 dagger of venom (weapon) You see here an adder corpse. There is a stone staircase leading down here. You climb downwards. The orc hits you with a +0 whip. An orc comes into view. It is wielding a +0 mace. The orc hits you with a +1 flail of venom. You are poisoned. The orc barely misses you. The orc hits you with a +1 flail of venom. There is a stone staircase leading up, spattered with blood here. You feel sick. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc hits you with a +1 flail of venom! You die... ####### ##.....## #.......## .......oo# .......@.# .........# .......o.# ...o.....# #.......## .........# .........# .........# .......... You could see an orc priest and 3 orcs. Vanquished Creatures An adder (D:2) A worm (D:1) 2 orcs (D:2) 3 endoplasms 6 giant cockroaches 2 goblins (D:1) 5 hobgoblins 4 quokkas 3 ball pythons (D:1) 4 bats 6 frilled lizards 2 kobolds 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brisketman the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 228 | D:1 | Upgraded the game from 0.31-a0-675-g238779eb0a to | 0.31-a0-691-g409c26aa35 231 | D:1 | Learned a level 2 spell: Searing Ray 594 | D:1 | Reached XP level 3. HP: 14/19 MP: 1/6 1918 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/7 1987 | D:2 | Reached skill level 5 in Conjurations 2070 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_loops_ring D:2: layout_basic D:3: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.5 Conjurations | 5 | 5.0 Stealth | | 2.6 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 12 | || 12 Short sword | 9 | || 9 Dagger | 25 | 11 || 36 Cast: Magic Dart | 60 | 4 || 64 Searing Ray | 1 | 1 || 2 Use: Scroll | 2 | || 2 Stab: Sleeping | 7 | || 7 Armour: Robe | 19 | 9 || 28 Leather armour | | 5 || 5 Dodge: Dodged | 35 | 19 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2072 | 1994 | 78 | 302 | 1289 | 3 | 690.7 | Dungeon | 2072 | 1994 | 78 | 302 | 1289 | 3 | 690.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1109 daAuts D:2: 902 daAuts D:3: 61 daAuts