Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 14109081509217975366 0 Bronimir the Charlatan (level 1, 12/13 HPs) Began as a Gnoll Wanderer on Sept 9, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:37 (33 turns). Bronimir the Charlatan (Gnoll Wanderer) Turns: 33, Time: 00:01:38 Health: 12/13 AC: 2 Str: 9 XL: 1 Next: 10% Magic: 4/4 EV: 11 Int: 11 God: Gold: 14 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour e - a +0 robe (worn) Wands c - a wand of polymorph (6) Scrolls f - a scroll of fear Potions b - a potion of haste d - a potion of lignification g - a potion of attraction {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 4.4 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 3.6 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 6.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 18% 2d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 10% 3d7 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You begin with the following items: a +0 dagger, a potion of haste, a wand of polymorph (6), a potion of lignification, a +0 robe, a scroll of fear; and the following spell memorised: Sandblast; and the following spells available to memorise: Stone Arrow. You now have 7 gold pieces. You now have 14 gold pieces (gained 7). You open the door. There is an open door here. A bat comes into view. Found a robe. The bat hits you. The bat barely misses you. The bat hits you but does no damage. You barely miss the bat. The bat closely misses you. The bat completely misses you. Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The bat hits you. The bat completely misses you. Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (71% to hit) The blast of sand hits the bat! You kill the bat! You see here a bat corpse. Unknown command. g - a metallic dark potion You start resting. Magic restored. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Press: ? - help, v - describe, . - travel The floor. Unknown command. Hit: a) +0 dagger Press: ? - help, Dir - move target Okay, then. Unknown command. Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .[.. #...... ...# #...".. ...# #...... ... ...... #.. ......### #.# #....# #.# ###.#..#.###.# #......†....@# #######.###### ######'###### #...........# #...........# #.[8.....8..# #...........# #...........# #.....<.....# There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bronimir the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Bronimir set off with the following items: a +0 dagger, a | potion of haste, a wand of polymorph (6), a potion of | lignification, a +0 robe, a scroll of fear; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 33 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, ebering_ecumenical_altar_webs, chequers_garden Action || total -------------------------++------- Melee: Dagger || 1 Cast: Sandblast || 1 Armor: Robe || 1 Dodge: Dodged || 4