Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 14794259301268118569 49 Brotato the Magician (level 4, -4/32 HPs) Began as a Djinni Conjurer on June 15, 2022. Slain by an ogre ... wielding a +0 giant club (23 damage) ... on level 2 of the Dungeon. The game lasted 00:03:44 (1303 turns). Brotato the Magician (Djinni Conjurer) Turns: 1303, Time: 00:03:45 Health: -4/32 AC: 2 Str: 6 XL: 4 Next: 1% Gold: 40 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . f - +2 spear (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons f - a +2 spear of venom (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} c - a scroll of teleportation {unknown} d - a scroll of amnesia {unknown} e - a scroll of identify {unknown} Potions g - a potion of curing {unknown} Skills: + Level 1.5 Fighting - Level 2.2 Dodging - Level 1.6 Stealth * Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Sting Tmut/Pois 84% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 4! You feel clever. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### ... #.. ..# ####.##..#### ##............ #####............. .#.[.............## ..................# (..........@....# ..........O..(..# ..............P≈♣ ........†....♣≈♣≈≈# .......))..#♣♣≈≈†♣♣ .........### P≈≈ .........# ≈≈≈ .........# P♣P .........# You could see an ogre. Vanquished Creatures Jessica (D:2) A dart slug (D:1) A bat (D:1) 3 giant cockroaches (D:1) 2 hobgoblins (D:2) 2 quokkas A ball python (D:1) 2 goblins (D:1) 2 kobolds 7 rats (D:1) 22 creatures vanquished. Vanquished Creatures (others) 3 plants (D:2) 3 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brotato the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 327 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 716 | D:1 | Found a faded altar of an unknown god. 905 | D:1 | Reached skill level 1 in Fighting 1073 | D:2 | Noticed an ogre 1077 | D:2 | Noticed Jessica 1225 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 1225 | D:2 | Learned a level 1 spell: Sting 1238 | D:2 | Killed Jessica 1301 | D:2 | Reached XP level 4. HP: 23/32 MP: 0/0 1303 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, ebering_ecumenical_altar_box, minmay_unequal D:2: layout_rooms, serial_shops, shop, minmay_door_square, serial_bayou_lake_a, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.2 Stealth | | 1.6 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 49 | || 49 Searing Ray | 3 | 2 || 5