Seeded DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 432 (custom seed) 99 Brotato the Magician (level 5, -5/35 HPs) Began as a Djinni Conjurer on June 22, 2022. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:06:07 (3053 turns). Brotato the Magician (Djinni Conjurer) Turns: 3053, Time: 00:06:07 Health: -5/35 AC: 2 Str: 6 XL: 5 Next: 2% Gold: 111 EV: 12 Int: 21 God: SH: 5 Dex: 12 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ e - amulet of reflection HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - an amulet of reflection (around neck) Scrolls d - 2 scrolls of teleportation {unknown} g - a scroll of fog {unknown} i - a scroll of brand weapon {unknown} j - a scroll of identify {unknown} Potions b - 2 potions of might {unknown} c - 3 potions of curing {unknown} f - a potion of brilliance {unknown} h - a potion of haste {unknown} Skills: - Level 2.5 Dodging - Level 1.9 Stealth * Level 4.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Sandblast Erth 46% 2d11 1% 1 g - Wereblood Tmut 23% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Shops: D:1 [ Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something completely misses you. A magic dart appears from out of thin air! The magic dart hits you! Something hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Something barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. You block something's attack. A magic dart appears from out of thin air! The magic dart hits you! You die... #.# #.# #.# ### #.# #.. ... #.###########.# ## #.#...).....#.# .. ########.##.###.#.##.# .# ...............>@..{.#