Dungeon Crawl Stone Soup version 0.29-a0-757-g358383bc75 (webtiles) character file. Game seed: 7351314546246178390 322 Brotato the Conjurer (level 6, -3/36 HPs) Began as an Octopode Conjurer on June 30, 2022. Slain by a water moccasin (9 damage) ... on level 4 of the Dungeon. The game lasted 00:09:55 (4022 turns). Brotato the Conjurer (Octopode Conjurer) Turns: 4022, Time: 00:09:56 Health: -3/36 AC: 1 Str: 6 XL: 6 Next: 47% Magic: 1/12 EV: 13 Int: 22 God: Gold: 83 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . SeeInvis + l - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . t - amulet of regeneration rElec . Harm . d - ring of see invisible rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.92/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: lethally poisoned (-3 -> -6) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons l - a +0 short sword (weapon) Missiles n - 22 poisoned darts Jewellery d - a ring of see invisible (left tentacle) t - an amulet of regeneration (around mantle) Wands s - a wand of flame (9) Scrolls c - a scroll of torment {unknown} e - 2 scrolls of noise {unknown} h - a scroll of teleportation i - 6 scrolls of identify {unknown} k - a scroll of fear {unknown} m - a scroll of enchant armour {unknown} o - a scroll of summoning {unknown} Potions a - a potion of magic b - 2 potions of heal wounds {unknown} f - 2 potions of might {unknown} g - 2 potions of flight j - a potion of invisibility {unknown} p - a potion of lignification q - 2 potions of degeneration {unknown} r - a potion of ambrosia {unknown} Skills: + Level 3.3 Dodging + Level 4.9 Stealth * Level 4.1 Spellcasting + Level 4.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 11% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Stone Arrow Conj/Erth 30% 3d8 12% 3 Passwall Tmut/Erth 3% N/A 17% 2 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a water moccasin (lightly wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 66% to hit) The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 66% to hit) The searing ray hits the water moccasin! The water moccasin is heavily wounded. (Press . to maintain the ray.) The water moccasin bites you! The water moccasin barely misses you. The searing ray hits the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is almost dead. You feel very sick. The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 66% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you! You die... #..g.......... #.......)..... #.)........#.# #..........#.# #... #............### #... ##########).... #... #...# .#### ##... #S.# ......##.... #@.###..###....... #####................. #......###............ #.).###..##............. ...(.........###..#####. ....###....#.#... ## .. #......#.## #....##.#...# #>.#.###....## You could see a water moccasin. Vanquished Creatures An ogre (D:4) A scorpion (D:3) Jessica (D:2) Ijyb (D:3) 4 gnolls (D:3) An adder (D:2) 3 worms 5 orcs (D:3) 6 ball pythons 8 endoplasms 4 giant cockroaches 7 goblins A hobgoblin (D:1) 6 jackals 5 quokkas 3 bats 6 frilled lizards 4 kobolds 7 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brotato the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 222 | D:1 | Found Xunlashebre's Antique Weapon Boutique. 256 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 283 | D:1 | Learned a level 2 spell: Searing Ray 981 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1116 | D:2 | Noticed Sigmund 1549 | D:2 | Noticed Jessica 1551 | D:2 | Killed Jessica 1552 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 2506 | D:3 | Reached XP level 5. HP: 31/31 MP: 2/9 2864 | D:3 | Noticed Ijyb 2919 | D:3 | Killed Ijyb 3508 | D:3 | Reached XP level 6. HP: 36/36 MP: 3/11 3863 | D:4 | Noticed a water moccasin 4022 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, serial_shops, shop, minmay_distorted D:2: wad_river_or_something, layout_loops_ring, uniq_jessica, uniq_sigmund D:3: layout_basic, uniq_ijyb D:4: layout_rooms, serial_bayou_pond_e, columned_hall_lemuel, chequers_serial_rivers_room_a, cheibrodos_gnoll_hut Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.9 Spellcasting | 3 4 | 4.1 Dodging | 3 | 3.3 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Constrict | 1 | 2 || 3 Tentacles | 1 | 2 || 3 Short sword | | 10 || 10 Cast: Magic Dart | 50 | 99 || 149 Searing Ray | 3 | 8 || 11 Use: Potion | | 2 || 2 Scroll | | 1 || 1 Stab: Sleeping | | 4 || 4 Armor: Skin | 1 | 2 || 3 Dodge: Dodged | 2 | 11 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4022 | 3947 | 75 | 1235 | 2167 | 4 | 1005.5 | Dungeon | 4022 | 3947 | 75 | 1235 | 2167 | 4 | 1005.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2060 daAuts D:1: 914 daAuts D:2: 866 daAuts D:4: 181 daAuts