Dungeon Crawl Stone Soup version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 9848343156904341066 39 Brunhilda the Firebug (level 3, -1/24 HPs) Began as a Human Fire Elementalist on May 1, 2023. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:15:34 (2074 turns). Brunhilda the Firebug (Human Fire Elementalist) Turns: 2074, Time: 00:15:35 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 67% Magic: 5/6 EV: 12 Int: 17 God: Gold: 92 SH: 0 Dex: 19 Spells: 3/6 levels left rFire + . . c - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of fire HPRegen 0.24/turn i - +6 ring of dexterity MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -10) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of fire (left hand) i - a +6 ring of dexterity (right hand) Wands j - a wand of mindburst (13) Scrolls f - a scroll of identify Potions b - a potion of magic d - a potion of brilliance {unknown} e - 2 potions of invisibility h - a potion of curing {unknown} Skills: * Level 0.7 Short Blades + Level 2.0 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting - Level 1.0 Conjurations * Level 3.9 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 7% 1 b - Scorch Fire 44% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 12% N/A 26% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 26% 3 Vhi's Electric Charge Tloc/Air 2% N/A 50% 3 Flame Wave Conj/Fire 15% 2d7 56% 4 Arcjolt Conj/Air 1% 1d11 99% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Message History There is a stone staircase leading down here. An endoplasm comes into view. A water moccasin comes into view. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The water moccasin hisses angrily. The foxfire hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. Your foxfire dissipates! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Unknown command. You miss the water moccasin. The foxfire hits the water moccasin. The water moccasin is lightly wounded. The foxfire hits the water moccasin but does no damage. The water moccasin is lightly wounded. The water moccasin misses you. The water moccasin barely misses you. You hit the water moccasin but do no damage. The water moccasin is lightly wounded. The water moccasin bites you! You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The endoplasm attacks as you move away! The endoplasm misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. You closely miss the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You die... .....##########.#.# #.##.###### ###..#..........#.####.........# .<...............>........####.# ###..#.##<....#.......†........# # #..#.####.#.#.#...........#### # #..#......###.#.#########.# # #..######.......# #.# # #... #.####.## #.# # #.### #.# #.@# #.# # #.# #.# #S####### #.# #.# #J....... #.# #............ #.# #..###....... #.# #.. ....... # ....... ....... ....... You could see a water moccasin and an endoplasm. Vanquished Creatures A worm (D:2) A dart slug (D:1) An orc (D:3) 8 endoplasms A giant cockroach (D:3) 3 goblins 2 hobgoblins 3 kobolds (D:1) 5 ball pythons 2 bats A frilled lizard (D:1) 2 rats (D:1) 30 creatures vanquished. Vanquished Creatures (others) 54 foxfires 54 creatures vanquished. Grand Total: 84 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brunhilda the Human Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 186 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 611 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 889 | D:2 | Learned a level 2 spell: Scorch 1005 | D:2 | Found a faded altar of an unknown god. 1524 | D:2 | Found Kuhudub's Antique Armour Shop. 2063 | D:3 | Noticed a water moccasin 2073 | D:3 | HP: 1/24 [water moccasin (3)] 2074 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, minmay_3d_cube D:2: layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, hellmonk_ecumenical_altar_crossroads D:3: layout_basic Action || total ---------------------------++------- Melee: Short sword || 71 Cast: Foxfire || 34 Scorch || 6 Use: Scroll || 3 Armour: Robe || 4 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2070 | 2043 | 27 | 368 | 1243 | 3 | 690.0 | Dungeon | 2070 | 2043 | 27 | 368 | 1243 | 3 | 690.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 974 daAuts D:1: 774 daAuts D:3: 322 daAuts