Dungeon Crawl Stone Soup version 0.27-a0-1591-gc56fcc985a (webtiles) character file. Game seed: 9249050686998873439 103 BubbleThief the Chiller (level 4, 0/31 HPs) Began as a Merfolk Ice Elementalist on July 19, 2021. Killed by nerve-wracking pain ... invoked by a shadow imp (14 damage) ... on level 3 of the Dungeon. The game lasted 00:04:42 (2455 turns). BubbleThief the Chiller (Merfolk Ice Elementalist) Turns: 2455, Time: 00:04:42 Health: 0/31 AC: 2 Str: 8 XL: 4 Next: 79% Magic: 4/7 EV: 12 Int: 15 God: Gold: 113 SH: 0 Dex: 14 Spells: 0/7 levels left rFire . . . SeeInvis . o - +2 trident (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons o - a +2 vorpal trident (weapon) Armour a - a +0 robe (worn) Jewellery e - an amulet of the acrobat Wands i - a wand of paralysis (10) Scrolls b - 3 scrolls of fear {unknown} c - a scroll of magic mapping {unknown} d - a scroll of summoning {unknown} f - 3 scrolls of teleportation {unknown} j - a scroll of fog {unknown} Potions g - 2 potions of curing {unknown} h - a potion of degeneration {unknown} k - a potion of might {unknown} l - a potion of heal wounds {unknown} n - a potion of flight {unknown} Skills: + Level 0.3 Fighting + Level 0.7 Polearms - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 6.5 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d10 1% 1 b - Frozen Ramparts Ice 42% 1d6 4% 3 c - Ozocubu's Armour Ice 21% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 2% 3d3 32% 2 Hailstorm Conj/Ice 11% 3d5 50% 4 Chain Lightning Conj/Air 0% 2d1 100% 9 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Xom Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the hobgoblin. The hobgoblin is moderately wounded. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded) You freeze the hobgoblin! You kill the hobgoblin! A shadow imp comes into view. You reach to attack! The helpless shadow imp fails to defend itself. You hit the shadow imp but do no damage. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp You freeze the shadow imp. The shadow imp resists. The shadow imp is lightly wounded. The shadow imp hits you but does no damage. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (lightly wounded) You freeze the shadow imp but do no damage. The shadow imp completely resists. The shadow imp barely misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (lightly wounded) You freeze the shadow imp. The shadow imp resists. The shadow imp is moderately wounded. The shadow imp gestures at you. Pain shoots through your body! You hit the shadow imp. The shadow imp is almost dead. The shadow imp gestures at you. Pain shoots through your body! You barely miss the shadow imp. The shadow imp is almost dead. The shadow imp hits you. The shadow imp gestures at you. Pain shoots through your body! You die... .# .# .## .. ##.# # #..##.# #5#.#.# # #@....### #.##.......+ #........### ####.#.### #.### #.# #.###########+# #..........##.# #..#######.##.# You could see a shadow imp. Vanquished Creatures 5 adders An adder skeleton (D:2) 2 dart slugs An orc (D:3) 4 ball pythons 3 endoplasms 2 giant cockroaches (D:1) 4 goblins 4 hobgoblins 7 jackals A quokka (D:2) 4 bats 2 frilled lizards (D:2) 2 kobolds (D:3) 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BubbleThief the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 221 | D:1 | Got Dispater's Collected Works on Creative Attacks 245 | D:1 | Found a faded altar of an unknown god. 253 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 493 | D:1 | Reached skill level 5 in Ice Magic 952 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1416 | D:2 | Found a shimmering altar of Xom. 1449 | D:2 | Reached skill level 6 in Ice Magic 1594 | D:2 | Reached XP level 4. HP: 26/30 MP: 3/7 2174 | D:3 | Found a sacrificial altar of Ru. 2228 | D:3 | Learned a level 3 spell: Frozen Ramparts 2232 | D:3 | Learned a level 3 spell: Ozocubu's Armour 2455 | D:3 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring, hellmonk_ecumenical_altar_dog_temple D:2: layout_rooms, basic_altar, feat_on_display D:3: layout_loops_corners, lemuel_tele_altar, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, kennysheep_doodads, minmay_tree_intersection, st_stairs_8, minmay_randomly_rotated_circles Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 6 | 6.5 Fighting | | 0.3 Polearms | | 0.7 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Dagger | 3 | 12 || 15 Trident | | 4 || 4 Cast: Freeze | 52 | 25 || 77 Stab: Sleeping | 1 | 6 || 7 Armor: Robe | 5 | 10 || 15 Dodge: Dodged | 34 | 16 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2447 | 2398 | 49 | 0 | 2085 | 3 | 815.7 | Dungeon | 2447 | 2398 | 49 | 0 | 2085 | 3 | 815.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1034 daAuts D:1: 950 daAuts D:3: 463 daAuts